Tune caves
[oweals/minetest.git] / src / subgame.h
index b201a740255acdaa735d0eecbea725fb1fc9cd4e..49e526d76b9f2ab616ff12e6b6f1e2e7d25bec49 100644 (file)
@@ -28,16 +28,16 @@ struct SubgameSpec
 {
        std::string id; // "" = game does not exist
        std::string path;
-       std::set<std::string> addon_paths;
+       std::set<std::string> mods_paths;
        std::string name;
 
        SubgameSpec(const std::string &id_="",
                        const std::string &path_="",
-                       const std::set<std::string> &addon_paths_=std::set<std::string>(),
+                       const std::set<std::string> &mods_paths_=std::set<std::string>(),
                        const std::string &name_=""):
                id(id_),
                path(path_),
-               addon_paths(addon_paths_),
+               mods_paths(mods_paths_),
                name(name_)
        {}
 
@@ -52,6 +52,7 @@ SubgameSpec findSubgame(const std::string &id);
 std::set<std::string> getAvailableGameIds();
 std::vector<SubgameSpec> getAvailableGames();
 
+bool getWorldExists(const std::string &world_path);
 std::string getWorldGameId(const std::string &world_path,
                bool can_be_legacy=false);