#include "log.h"
#include "util/numeric.h" // myrand()
#include "porting.h"
-#include <map>
#include <vector>
#include <fstream>
+#include "util/cpp11_container.h"
#define BUFFER_SIZE 30000
ov_clear(oggFile);
infostream << "Audio: Error decoding "
<< filename_for_logging << std::endl;
+ delete snd;
return NULL;
}
ALCdevice *m_device;
ALCcontext *m_context;
int m_next_id;
- std::map<std::string, std::vector<SoundBuffer*> > m_buffers;
- std::map<int, PlayingSound*> m_sounds_playing;
+ UNORDERED_MAP<std::string, std::vector<SoundBuffer*> > m_buffers;
+ UNORDERED_MAP<int, PlayingSound*> m_sounds_playing;
v3f m_listener_pos;
public:
bool m_is_initialized;
return;
}
- alDistanceModel(AL_EXPONENT_DISTANCE);
+ alDistanceModel(AL_INVERSE_DISTANCE);
infostream<<"Audio: Initialized: OpenAL "<<alGetString(AL_VERSION)
<<", using "<<alcGetString(m_device, ALC_DEVICE_SPECIFIER)
alcCloseDevice(m_device);
m_device = NULL;
- for (std::map<std::string, std::vector<SoundBuffer*> >::iterator i = m_buffers.begin();
+ for (UNORDERED_MAP<std::string, std::vector<SoundBuffer*> >::iterator i = m_buffers.begin();
i != m_buffers.end(); ++i) {
for (std::vector<SoundBuffer*>::iterator iter = (*i).second.begin();
iter != (*i).second.end(); ++iter) {
void addBuffer(const std::string &name, SoundBuffer *buf)
{
- std::map<std::string, std::vector<SoundBuffer*> >::iterator i =
+ UNORDERED_MAP<std::string, std::vector<SoundBuffer*> >::iterator i =
m_buffers.find(name);
if(i != m_buffers.end()){
i->second.push_back(buf);
SoundBuffer* getBuffer(const std::string &name)
{
- std::map<std::string, std::vector<SoundBuffer*> >::iterator i =
+ UNORDERED_MAP<std::string, std::vector<SoundBuffer*> >::iterator i =
m_buffers.find(name);
if(i == m_buffers.end())
return NULL;
alSourcei(sound->source_id, AL_SOURCE_RELATIVE, false);
alSource3f(sound->source_id, AL_POSITION, pos.X, pos.Y, pos.Z);
alSource3f(sound->source_id, AL_VELOCITY, 0, 0, 0);
- //alSourcef(sound->source_id, AL_ROLLOFF_FACTOR, 0.7);
alSourcef(sound->source_id, AL_REFERENCE_DISTANCE, 30.0);
alSourcei(sound->source_id, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
volume = MYMAX(0.0, volume);
void deleteSound(int id)
{
- std::map<int, PlayingSound*>::iterator i =
- m_sounds_playing.find(id);
+ UNORDERED_MAP<int, PlayingSound*>::iterator i = m_sounds_playing.find(id);
if(i == m_sounds_playing.end())
return;
PlayingSound *sound = i->second;
<<m_sounds_playing.size()<<" playing sounds, "
<<m_buffers.size()<<" sound names loaded"<<std::endl;
std::set<int> del_list;
- for(std::map<int, PlayingSound*>::iterator
- i = m_sounds_playing.begin();
- i != m_sounds_playing.end(); ++i)
- {
+ for(UNORDERED_MAP<int, PlayingSound*>::iterator i = m_sounds_playing.begin();
+ i != m_sounds_playing.end(); ++i) {
int id = i->first;
PlayingSound *sound = i->second;
// If not playing, remove it
}
void updateSoundPosition(int id, v3f pos)
{
- std::map<int, PlayingSound*>::iterator i =
- m_sounds_playing.find(id);
- if(i == m_sounds_playing.end())
+ UNORDERED_MAP<int, PlayingSound*>::iterator i = m_sounds_playing.find(id);
+ if (i == m_sounds_playing.end())
return;
PlayingSound *sound = i->second;