Use std::queue for HTTPFetchRequest and std::vector for log_output instead of std...
[oweals/minetest.git] / src / sound_openal.cpp
index cc5261eaeb82619ee2eb4ab3051466ab1c3500d5..b2b424a19301f6c1b1c34f116bb0da3e0e939d61 100644 (file)
@@ -271,6 +271,16 @@ public:
                m_context = NULL;
                alcCloseDevice(m_device);
                m_device = NULL;
+
+               for (std::map<std::string, std::vector<SoundBuffer*> >::iterator i = m_buffers.begin();
+                               i != m_buffers.end(); i++) {
+                       for (std::vector<SoundBuffer*>::iterator iter = (*i).second.begin();
+                                       iter != (*i).second.end(); iter++) {
+                               delete *iter;
+                       }
+                       (*i).second.clear();
+               }
+               m_buffers.clear();
                infostream<<"Audio: Deinitialized."<<std::endl;
        }
        
@@ -381,7 +391,7 @@ public:
        }
 
        /* If buffer does not exist, consult the fetcher */
-       SoundBuffer* getFetchBuffer(const std::string name)
+       SoundBuffer* getFetchBuffer(const std::string &name)
        {
                SoundBuffer *buf = getBuffer(name);
                if(buf)
@@ -424,7 +434,7 @@ public:
                                }
                        }
                }
-               if(del_list.size() != 0)
+               if(!del_list.empty())
                        verbosestream<<"OpenALSoundManager::maintain(): deleting "
                                        <<del_list.size()<<" playing sounds"<<std::endl;
                for(std::set<int>::iterator i = del_list.begin();