51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#ifndef SETTINGS_HEADER
-#define SETTINGS_HEADER
+#pragma once
#include "irrlichttypes_bloated.h"
#include "util/string.h"
-#include "jthread/jmutex.h"
#include <string>
-#include <map>
#include <list>
#include <set>
+#include <mutex>
class Settings;
struct NoiseParams;
-/** function type to register a changed callback */
-typedef void (*setting_changed_callback)(const std::string);
+// Global objects
+extern Settings *g_settings;
+extern std::string g_settings_path;
+
+// Type for a settings changed callback function
+typedef void (*SettingsChangedCallback)(const std::string &name, void *data);
+
+typedef std::vector<
+ std::pair<
+ SettingsChangedCallback,
+ void *
+ >
+> SettingsCallbackList;
+
+typedef std::unordered_map<std::string, SettingsCallbackList> SettingsCallbackMap;
enum ValueType {
VALUETYPE_STRING,
type = a_type;
help = a_help;
}
+
ValueType type;
const char *help;
};
-/** function type to register a changed callback */
-
struct SettingsEntry {
- SettingsEntry()
- {
- group = NULL;
- }
+ SettingsEntry() = default;
- SettingsEntry(const std::string &value_)
- {
- value = value_;
- group = NULL;
- }
+ SettingsEntry(const std::string &value_) :
+ value(value_)
+ {}
- SettingsEntry(Settings *group_)
- {
- group = group_;
- }
-
- SettingsEntry(const std::string &value_, Settings *group_)
- {
- value = value_;
- group = group_;
- }
+ SettingsEntry(Settings *group_) :
+ group(group_),
+ is_group(true)
+ {}
- std::string value;
- Settings *group;
+ std::string value = "";
+ Settings *group = nullptr;
+ bool is_group = false;
};
+typedef std::unordered_map<std::string, SettingsEntry> SettingEntries;
class Settings {
public:
- Settings() {}
+ Settings() = default;
+
~Settings();
Settings & operator += (const Settings &other);
Settings & operator = (const Settings &other);
-
/***********************
* Reading and writing *
***********************/
bool updateConfigObject(std::istream &is, std::ostream &os,
const std::string &end, u32 tab_depth=0);
- static std::string getMultiline(std::istream &is);
- static std::string sanitizeString(const std::string &value);
- static void printValue(std::ostream &os, const std::string &name,
- const SettingsEntry &entry, bool is_value_multiline, u32 tab_depth=0);
+ static bool checkNameValid(const std::string &name);
+ static bool checkValueValid(const std::string &value);
+ static std::string getMultiline(std::istream &is, size_t *num_lines=NULL);
+ static void printEntry(std::ostream &os, const std::string &name,
+ const SettingsEntry &entry, u32 tab_depth=0);
/***********
* Getters *
***********/
const SettingsEntry &getEntry(const std::string &name) const;
+ const SettingsEntry &getEntryDefault(const std::string &name) const;
Settings *getGroup(const std::string &name) const;
- std::string get(const std::string &name) const;
+ const std::string &get(const std::string &name) const;
+ const std::string &getDefault(const std::string &name) const;
bool getBool(const std::string &name) const;
u16 getU16(const std::string &name) const;
s16 getS16(const std::string &name) const;
+ u32 getU32(const std::string &name) const;
s32 getS32(const std::string &name) const;
u64 getU64(const std::string &name) const;
float getFloat(const std::string &name) const;
***************************************/
bool getEntryNoEx(const std::string &name, SettingsEntry &val) const;
+ bool getEntryDefaultNoEx(const std::string &name, SettingsEntry &val) const;
bool getGroupNoEx(const std::string &name, Settings *&val) const;
bool getNoEx(const std::string &name, std::string &val) const;
+ bool getDefaultNoEx(const std::string &name, std::string &val) const;
bool getFlag(const std::string &name) const;
bool getU16NoEx(const std::string &name, u16 &val) const;
bool getS16NoEx(const std::string &name, s16 &val) const;
bool getFloatNoEx(const std::string &name, float &val) const;
bool getV2FNoEx(const std::string &name, v2f &val) const;
bool getV3FNoEx(const std::string &name, v3f &val) const;
- // N.B. getFlagStrNoEx() does not set val, but merely modifies it. Thus,
- // val must be initialized before using getFlagStrNoEx(). The intention of
- // this is to simplify modifying a flags field from a default value.
- bool getFlagStrNoEx(const std::string &name, u32 &val, FlagDesc *flagdesc) const;
+
+ // Like other getters, but handling each flag individualy:
+ // 1) Read default flags (or 0)
+ // 2) Override using user-defined flags
+ bool getFlagStrNoEx(const std::string &name, u32 &val,
+ const FlagDesc *flagdesc) const;
/***********
// N.B. Groups not allocated with new must be set to NULL in the settings
// tree before object destruction.
- void set(const std::string &name, const std::string &value);
- void setGroup(const std::string &name, Settings *group);
- void setDefault(const std::string &name, const std::string &value);
- void setGroupDefault(const std::string &name, Settings *group);
- void setBool(const std::string &name, bool value);
- void setS16(const std::string &name, s16 value);
- void setU16(const std::string &name, u16 value);
- void setS32(const std::string &name, s32 value);
- void setU64(const std::string &name, u64 value);
- void setFloat(const std::string &name, float value);
- void setV2F(const std::string &name, v2f value);
- void setV3F(const std::string &name, v3f value);
- void setFlagStr(const std::string &name, u32 flags,
- const FlagDesc *flagdesc, u32 flagmask);
- void setNoiseParams(const std::string &name, const NoiseParams &np);
+ bool setEntry(const std::string &name, const void *entry,
+ bool set_group, bool set_default);
+ bool set(const std::string &name, const std::string &value);
+ bool setDefault(const std::string &name, const std::string &value);
+ bool setGroup(const std::string &name, Settings *group);
+ bool setGroupDefault(const std::string &name, Settings *group);
+ bool setBool(const std::string &name, bool value);
+ bool setS16(const std::string &name, s16 value);
+ bool setU16(const std::string &name, u16 value);
+ bool setS32(const std::string &name, s32 value);
+ bool setU64(const std::string &name, u64 value);
+ bool setFloat(const std::string &name, float value);
+ bool setV2F(const std::string &name, v2f value);
+ bool setV3F(const std::string &name, v3f value);
+ bool setFlagStr(const std::string &name, u32 flags,
+ const FlagDesc *flagdesc = nullptr, u32 flagmask = U32_MAX);
+ bool setNoiseParams(const std::string &name, const NoiseParams &np,
+ bool set_default=false);
// N.B. if setStruct() is used to write a non-POD aggregate type,
// the behavior is undefined.
bool setStruct(const std::string &name, const std::string &format, void *value);
// remove a setting
bool remove(const std::string &name);
void clear();
+ void clearDefaults();
void updateValue(const Settings &other, const std::string &name);
void update(const Settings &other);
- void registerChangedCallback(std::string name, setting_changed_callback cbf);
-private:
+ /**************
+ * Miscellany *
+ **************/
+ void setDefault(const std::string &name, const FlagDesc *flagdesc, u32 flags);
+ // Takes the provided setting values and uses them as new defaults
+ void overrideDefaults(Settings *other);
+ const FlagDesc *getFlagDescFallback(const std::string &name) const;
+
+ void registerChangedCallback(const std::string &name,
+ SettingsChangedCallback cbf, void *userdata = NULL);
+ void deregisterChangedCallback(const std::string &name,
+ SettingsChangedCallback cbf, void *userdata = NULL);
+
+private:
void updateNoLock(const Settings &other);
void clearNoLock();
+ void clearDefaultsNoLock();
- void doCallbacks(std::string name);
+ void doCallbacks(const std::string &name) const;
- std::map<std::string, SettingsEntry> m_settings;
- std::map<std::string, SettingsEntry> m_defaults;
- std::map<std::string, std::vector<setting_changed_callback> > m_callbacks;
- // All methods that access m_settings/m_defaults directly should lock this.
- mutable JMutex m_mutex;
-};
+ SettingEntries m_settings;
+ SettingEntries m_defaults;
+ std::unordered_map<std::string, const FlagDesc *> m_flags;
+
+ SettingsCallbackMap m_callbacks;
-#endif
+ mutable std::mutex m_callback_mutex;
+ // All methods that access m_settings/m_defaults directly should lock this.
+ mutable std::mutex m_mutex;
+
+};