ServerRemotePlayer implements ServerActiveObject
[oweals/minetest.git] / src / serverobject.h
index 6d616c75e60b66a8a5d7a22f240a8d24e1ba10cc..66118cca021460985eb146e8702f4e4b51f9200d 100644 (file)
@@ -72,13 +72,14 @@ public:
                Some more dynamic interface
        */
        virtual void setPos(v3f pos)
-       { setBasePosition(pos); }
+               { setBasePosition(pos); }
        // continuous: if true, object does not stop immediately at pos
        virtual void moveTo(v3f pos, bool continuous)
-       { setBasePosition(pos); }
+               { setBasePosition(pos); }
        // If object has moved less than this and data has not changed,
        // saving to disk may be omitted
-       virtual float getMinimumSavedMovement(){ return 2.0*BS; }
+       virtual float getMinimumSavedMovement()
+               { return 2.0*BS; }
 
        /*
                Step object in time.