Fix animation frame_speed and blend loosing precision due to incorrec… (#6357)
[oweals/minetest.git] / src / serverobject.h
index 7d87a0f59ba960bccca7989fed8a5eae70ec0602..33fc3e4a8d57377ce0120a63dc70db806ba9aeec 100644 (file)
@@ -154,6 +154,8 @@ public:
        {}
        virtual void getAnimation(v2f *frames, float *frame_speed, float *frame_blend, bool *frame_loop)
        {}
+       virtual void setAnimationSpeed(float frame_speed)
+       {}
        virtual void setBonePosition(const std::string &bone, v3f position, v3f rotation)
        {}
        virtual void getBonePosition(const std::string &bone, v3f *position, v3f *lotation)