Clients inform server on wielded item
[oweals/minetest.git] / src / serverobject.h
index c008bf93eebfa24e5a042518e3f910f5481c26d7..01f199a4b59f406ea11f9a60e35baff35e10a3bc 100644 (file)
@@ -42,6 +42,7 @@ Some planning
 
 class ServerEnvironment;
 class InventoryItem;
+class Player;
 
 class ServerActiveObject : public ActiveObject
 {
@@ -105,6 +106,10 @@ public:
        */
        virtual u16 punch(const std::string &toolname, v3f dir)
        {return 0;}
+
+       /*
+       */
+       virtual void rightClick(Player *player){}
        
        /*
                Number of players which know about this object. Object won't be