#include "serverobject.h"
#include <fstream>
-#include "environment.h"
#include "inventory.h"
-core::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;
-
-ServerActiveObject::ServerActiveObject(ServerEnvironment *env, u16 id, v3f pos):
- ActiveObject(id),
+ServerActiveObject::ServerActiveObject(ServerEnvironment *env, v3f pos):
+ ActiveObject(0),
m_known_by_count(0),
m_removed(false),
+ m_pending_deactivation(false),
m_static_exists(false),
m_static_block(1337,1337,1337),
m_env(env),
}
Factory f = n->getValue();
- ServerActiveObject *object = (*f)(env, id, pos, data);
+ ServerActiveObject *object = (*f)(env, pos, data);
return object;
}
m_types.insert(type, f);
}
-
-/*
- TestSAO
-*/
-
-// Prototype
-TestSAO proto_TestSAO(NULL, 0, v3f(0,0,0));
-
-TestSAO::TestSAO(ServerEnvironment *env, u16 id, v3f pos):
- ServerActiveObject(env, id, pos),
- m_timer1(0),
- m_age(0)
-{
- ServerActiveObject::registerType(getType(), create);
-}
-
-ServerActiveObject* TestSAO::create(ServerEnvironment *env, u16 id, v3f pos,
- const std::string &data)
+ItemStack ServerActiveObject::getWieldedItem() const
{
- return new TestSAO(env, id, pos);
-}
-
-void TestSAO::step(float dtime, Queue<ActiveObjectMessage> &messages)
-{
- m_age += dtime;
- if(m_age > 10)
+ const Inventory *inv = getInventory();
+ if(inv)
{
- m_removed = true;
- return;
+ const InventoryList *list = inv->getList(getWieldList());
+ if(list)
+ return list->getItem(getWieldIndex());
}
-
- m_base_position.Y += dtime * BS * 2;
- if(m_base_position.Y > 8*BS)
- m_base_position.Y = 2*BS;
-
- m_timer1 -= dtime;
- if(m_timer1 < 0.0)
- {
- m_timer1 += 0.125;
- //dstream<<"TestSAO: id="<<getId()<<" sending data"<<std::endl;
-
- std::string data;
-
- data += itos(0); // 0 = position
- data += " ";
- data += itos(m_base_position.X);
- data += " ";
- data += itos(m_base_position.Y);
- data += " ";
- data += itos(m_base_position.Z);
-
- ActiveObjectMessage aom(getId(), false, data);
- messages.push_back(aom);
- }
-}
-
-
-/*
- ItemSAO
-*/
-
-// Prototype
-ItemSAO proto_ItemSAO(NULL, 0, v3f(0,0,0), "");
-
-ItemSAO::ItemSAO(ServerEnvironment *env, u16 id, v3f pos,
- const std::string inventorystring):
- ServerActiveObject(env, id, pos),
- m_inventorystring(inventorystring)
-{
- dstream<<"Server: ItemSAO created with inventorystring=\""
- <<m_inventorystring<<"\""<<std::endl;
- ServerActiveObject::registerType(getType(), create);
+ return ItemStack();
}
-ServerActiveObject* ItemSAO::create(ServerEnvironment *env, u16 id, v3f pos,
- const std::string &data)
-{
- std::istringstream is(data, std::ios::binary);
- char buf[1];
- is.read(buf, 1); // read version
- std::string inventorystring = deSerializeString(is);
- dstream<<"ItemSAO::create(): Creating item \""
- <<inventorystring<<"\""<<std::endl;
- return new ItemSAO(env, id, pos, inventorystring);
-}
-
-void ItemSAO::step(float dtime, Queue<ActiveObjectMessage> &messages)
+bool ServerActiveObject::setWieldedItem(const ItemStack &item)
{
-}
-
-std::string ItemSAO::getClientInitializationData()
-{
- dstream<<__FUNCTION_NAME<<std::endl;
- std::string data;
- data += itos(m_base_position.X);
- data += ",";
- data += itos(m_base_position.Y);
- data += ",";
- data += itos(m_base_position.Z);
- data += ":";
- data += m_inventorystring;
- return data;
-}
-
-std::string ItemSAO::getStaticData()
-{
- dstream<<__FUNCTION_NAME<<std::endl;
- std::ostringstream os(std::ios::binary);
- char buf[1];
- buf[0] = 0; //version
- os.write(buf, 1);
- os<<serializeString(m_inventorystring);
- return os.str();
-}
-
-InventoryItem * ItemSAO::createInventoryItem()
-{
- try{
- std::istringstream is(m_inventorystring, std::ios_base::binary);
- InventoryItem *item = InventoryItem::deSerialize(is);
- dstream<<__FUNCTION_NAME<<": m_inventorystring=\""
- <<m_inventorystring<<"\" -> item="<<item
- <<std::endl;
- return item;
- }
- catch(SerializationError &e)
+ Inventory *inv = getInventory();
+ if(inv)
{
- dstream<<__FUNCTION_NAME<<": serialization error: "
- <<"m_inventorystring=\""<<m_inventorystring<<"\""<<std::endl;
- return NULL;
+ InventoryList *list = inv->getList(getWieldList());
+ if (list)
+ {
+ list->changeItem(getWieldIndex(), item);
+ setInventoryModified();
+ return true;
+ }
}
+ return false;
}
-
-