#include "settings.h"
#include "profiler.h"
#include "log.h"
+#include "mapnode_contentfeatures.h" // For init_contentfeatures
+#include "content_mapnode.h" // For content_mapnode_init
/*
Settings.
// Initialize stuff
- init_mapnode();
+ // Initialize content feature table
+ init_contentfeatures();
+ // Initialize mapnode content without textures (with g_texturesource=NULL)
+ content_mapnode_init();
+
init_mineral();
/*