#include "settings.h"
#include "profiler.h"
#include "log.h"
+#include "nodedef.h" // For init_contentfeatures
+#include "content_mapnode.h" // For content_mapnode_init
/*
Settings.
Profiler main_profiler;
Profiler *g_profiler = &main_profiler;
-// A dummy thing
-ITextureSource *g_texturesource = NULL;
-
/*
Debug streams
*/
// Initialize stuff
- init_mapnode();
init_mineral();
/*