#include "porting.h"
#include "log.h"
#include "json/json.h"
+#include "convert_json.h"
#if USE_CURL
#include <curl/curl.h>
#endif
{
std::string serverlist_file = g_settings->get("serverlist_file");
- std::string rel_path = std::string("client") + DIR_DELIM
- + "serverlist" + DIR_DELIM
- + serverlist_file;
- std::string path = porting::path_share + DIR_DELIM + rel_path;
+ std::string dir_path = std::string("client") + DIR_DELIM
+ + "serverlist" + DIR_DELIM;
+ fs::CreateDir(porting::path_user + DIR_DELIM + "client");
+ fs::CreateDir(porting::path_user + DIR_DELIM + dir_path);
+ std::string rel_path = dir_path + serverlist_file;
+ std::string path = porting::path_user + DIR_DELIM + rel_path;
return path;
}
std::string liststring;
if(fs::PathExists(path))
{
- std::ifstream istream(path.c_str(), std::ios::binary);
+ std::ifstream istream(path.c_str());
if(istream.is_open())
{
std::ostringstream ostream;
#if USE_CURL
-
-static size_t WriteCallback(void *contents, size_t size, size_t nmemb, void *userp)
-{
- ((std::string*)userp)->append((char*)contents, size * nmemb);
- return size * nmemb;
-}
-
-
std::vector<ServerListSpec> getOnline()
{
- std::string liststring;
- CURL *curl;
-
- curl = curl_easy_init();
- if (curl)
- {
- CURLcode res;
+ Json::Value root = fetchJsonValue((g_settings->get("serverlist_url")+"/list").c_str(),0);
- curl_easy_setopt(curl, CURLOPT_URL, (g_settings->get("serverlist_url")+"/list").c_str());
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, ServerList::WriteCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &liststring);
+ std::vector<ServerListSpec> serverlist;
- res = curl_easy_perform(curl);
- if (res != CURLE_OK)
- errorstream<<"Serverlist at url "<<g_settings->get("serverlist_url")<<" not found (internet connection?)"<<std::endl;
- curl_easy_cleanup(curl);
+ if (root.isArray()) {
+ for (unsigned int i = 0; i < root.size(); i++)
+ {
+ if (root[i].isObject()) {
+ serverlist.push_back(root[i]);
+ }
+ }
}
- return ServerList::deSerializeJson(liststring);
+
+ return serverlist;
}
#endif
return liststring;
}
-std::vector<ServerListSpec> deSerializeJson(std::string liststring)
-{
- std::vector<ServerListSpec> serverlist;
- Json::Value root;
- Json::Reader reader;
- std::istringstream stream(liststring);
- if (!liststring.size()) {
- return serverlist;
- }
- if (!reader.parse( stream, root ) )
- {
- errorstream << "Failed to parse server list " << reader.getFormattedErrorMessages();
- return serverlist;
- }
- if (root["list"].isArray())
- for (unsigned int i = 0; i < root["list"].size(); i++)
- {
- if (root["list"][i].isObject()) {
- serverlist.push_back(root["list"][i]);
- }
- }
- return serverlist;
-}
-
std::string serializeJson(std::vector<ServerListSpec> serverlist)
{
Json::Value root;
#if USE_CURL
static size_t ServerAnnounceCallback(void *contents, size_t size, size_t nmemb, void *userp)
{
- return 0;
//((std::string*)userp)->append((char*)contents, size * nmemb);
- //return size * nmemb;
+ return size * nmemb;
}
-void sendAnnounce(std::string action, u16 clients) {
+void sendAnnounce(std::string action, u16 clients, double uptime, std::string gameid, std::vector<ModSpec> m_mods) {
Json::Value server;
if (action.size())
server["action"] = action;
server["port"] = g_settings->get("port");
- if (action != "del") {
+ server["address"] = g_settings->get("server_address");
+ if (action != "delete") {
server["name"] = g_settings->get("server_name");
server["description"] = g_settings->get("server_description");
- server["address"] = g_settings->get("server_address");
server["version"] = VERSION_STRING;
server["url"] = g_settings->get("server_url");
server["creative"] = g_settings->get("creative_mode");
server["damage"] = g_settings->get("enable_damage");
server["dedicated"] = g_settings->get("server_dedicated");
+ server["rollback"] = g_settings->getBool("enable_rollback_recording");
server["password"] = g_settings->getBool("disallow_empty_password");
server["pvp"] = g_settings->getBool("enable_pvp");
server["clients"] = clients;
server["clients_max"] = g_settings->get("max_users");
+ if (uptime >=1) server["uptime"] = (int)uptime;
+ if (gameid!="") server["gameid"] = gameid;
}
- if(server["action"] == "start")
+
+ if(server["action"] == "start") {
+ server["mods"] = Json::Value(Json::arrayValue);
+ for(std::vector<ModSpec>::iterator m = m_mods.begin(); m != m_mods.end(); m++) {
+ server["mods"].append(m->name);
+ }
actionstream << "announcing to " << g_settings->get("serverlist_url") << std::endl;
+ }
+
Json::StyledWriter writer;
CURL *curl;
curl = curl_easy_init();
if (curl)
{
CURLcode res;
+ curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1);
curl_easy_setopt(curl, CURLOPT_URL, (g_settings->get("serverlist_url")+std::string("/announce?json=")+curl_easy_escape(curl, writer.write( server ).c_str(), 0)).c_str());
//curl_easy_setopt(curl, CURLOPT_USERAGENT, "minetest");
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, ServerList::ServerAnnounceCallback);
curl_easy_setopt(curl, CURLOPT_TIMEOUT, 1);
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 1);
res = curl_easy_perform(curl);
- //if (res != CURLE_OK)
- // errorstream<<"Serverlist at url "<<g_settings->get("serverlist_url")<<" not found (internet connection?)"<<std::endl;
+ if (res != CURLE_OK)
+ errorstream<<"Serverlist at url "<<g_settings->get("serverlist_url")<<" error ("<<curl_easy_strerror(res)<<")"<<std::endl;
curl_easy_cleanup(curl);
}