LuaVoxelManip: Add option to allocate blank data
[oweals/minetest.git] / src / serverlist.cpp
index cc41216ff5a7f8c512588130c665f6853abf15b8..65c75fec23c6c3cdf2ee01f8e34e5de0901a168f 100644 (file)
@@ -70,17 +70,24 @@ std::vector<ServerListSpec> getOnline()
        Json::Value root = fetchJsonValue(
                        (g_settings->get("serverlist_url") + "/list").c_str(), NULL);
 
-       std::vector<ServerListSpec> serverlist;
+       std::vector<ServerListSpec> server_list;
+
+       if (!root.isObject()) {
+               return server_list;
+       }
 
-       if (root.isArray()) {
-               for (unsigned int i = 0; i < root.size(); i++) {
-                       if (root[i].isObject()) {
-                               serverlist.push_back(root[i]);
-                       }
+       root = root["list"];
+       if (!root.isArray()) {
+               return server_list;
+       }
+
+       for (unsigned int i = 0; i < root.size(); i++) {
+               if (root[i].isObject()) {
+                       server_list.push_back(root[i]);
                }
        }
 
-       return serverlist;
+       return server_list;
 }
 
 
@@ -187,6 +194,7 @@ void sendAnnounce(const std::string &action,
                const u32 game_time,
                const float lag,
                const std::string &gameid,
+               const std::string &mg_name,
                const std::vector<ModSpec> &mods)
 {
        Json::Value server;
@@ -220,9 +228,9 @@ void sendAnnounce(const std::string &action,
        if (action == "start") {
                server["dedicated"]         = g_settings->getBool("server_dedicated");
                server["rollback"]          = g_settings->getBool("enable_rollback_recording");
-               server["mapgen"]            = g_settings->get("mg_name");
+               server["mapgen"]            = mg_name;
                server["privs"]             = g_settings->get("default_privs");
-               server["can_see_far_names"] = g_settings->getBool("unlimited_player_transfer_distance");
+               server["can_see_far_names"] = g_settings->getS16("player_transfer_distance") <= 0;
                server["mods"]              = Json::Value(Json::arrayValue);
                for (std::vector<ModSpec>::const_iterator it = mods.begin();
                                it != mods.end();
@@ -236,11 +244,11 @@ void sendAnnounce(const std::string &action,
        }
 
        Json::FastWriter writer;
-       HTTPFetchRequest fetchrequest;
-       fetchrequest.url = g_settings->get("serverlist_url") + std::string("/announce");
-       fetchrequest.post_fields["json"] = writer.write(server);
-       fetchrequest.multipart = true;
-       httpfetch_async(fetchrequest);
+       HTTPFetchRequest fetch_request;
+       fetch_request.url = g_settings->get("serverlist_url") + std::string("/announce");
+       fetch_request.post_fields["json"] = writer.write(server);
+       fetch_request.multipart = true;
+       httpfetch_async(fetch_request);
 }
 #endif