Add cancel button to password change menu. (#5720)
[oweals/minetest.git] / src / serverenvironment.h
index 99110542a5c918175f379a723d9ac951ecde2b34..0e31aa41a2b0727f77a69428c3be899bbd9f0dca 100644 (file)
@@ -27,7 +27,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 class IGameDef;
 class ServerMap;
+struct GameParams;
 class RemotePlayer;
+class PlayerDatabase;
 class PlayerSAO;
 class ServerEnvironment;
 class ActiveBlockModifier;
@@ -217,9 +219,11 @@ public:
        // Save players
        void saveLoadedPlayers();
        void savePlayer(RemotePlayer *player);
-       RemotePlayer *loadPlayer(const std::string &playername, PlayerSAO *sao);
+       PlayerSAO *loadPlayer(RemotePlayer *player, bool *new_player, u16 peer_id,
+               bool is_singleplayer);
        void addPlayer(RemotePlayer *player);
        void removePlayer(RemotePlayer *player);
+       bool removePlayerFromDatabase(const std::string &name);
 
        /*
                Save and load time of day and game timer
@@ -334,8 +338,13 @@ public:
 
        RemotePlayer *getPlayer(const u16 peer_id);
        RemotePlayer *getPlayer(const char* name);
+
+       static bool migratePlayersDatabase(const GameParams &game_params,
+                       const Settings &cmd_args);
 private:
 
+       static PlayerDatabase *openPlayerDatabase(const std::string &name,
+                       const std::string &savedir, const Settings &conf);
        /*
                Internal ActiveObject interface
                -------------------------------------------
@@ -419,6 +428,8 @@ private:
        // peer_ids in here should be unique, except that there may be many 0s
        std::vector<RemotePlayer*> m_players;
 
+       PlayerDatabase *m_player_database;
+
        // Particles
        IntervalLimiter m_particle_management_interval;
        UNORDERED_MAP<u32, float> m_particle_spawners;