void Server::Receive()
{
DSTACK(__FUNCTION_NAME);
- u32 data_maxsize = 10000;
- Buffer<u8> data(data_maxsize);
+ SharedBuffer<u8> data;
u16 peer_id;
u32 datasize;
try{
{
JMutexAutoLock conlock(m_con_mutex);
- datasize = m_con.Receive(peer_id, *data, data_maxsize);
+ datasize = m_con.Receive(peer_id, data);
}
// This has to be called so that the client list gets synced