Modernize client code (#6250)
[oweals/minetest.git] / src / server.cpp
index 61886703acb5f97e85a0dee461731d5049b27571..4ccac57486e7befcf038c1bc00ad7afe0b765ea2 100644 (file)
@@ -114,7 +114,7 @@ void *ServerThread::run()
 
        END_DEBUG_EXCEPTION_HANDLER
 
-       return NULL;
+       return nullptr;
 }
 
 v3f ServerSoundParams::getPos(ServerEnvironment *env, bool *pos_exists) const
@@ -172,7 +172,7 @@ Server::Server(
 {
        m_lag = g_settings->getFloat("dedicated_server_step");
 
-       if(path_world == "")
+       if (path_world.empty())
                throw ServerError("Supplied empty world path");
 
        if(!gamespec.isValid())
@@ -251,7 +251,7 @@ Server::Server(
 
        // Apply texture overrides from texturepack/override.txt
        std::string texture_path = g_settings->get("texture_path");
-       if (texture_path != "" && fs::IsDir(texture_path))
+       if (!texture_path.empty() && fs::IsDir(texture_path))
                m_nodedef->applyTextureOverrides(texture_path + DIR_DELIM + "override.txt");
 
        m_nodedef->setNodeRegistrationStatus(true);
@@ -326,7 +326,7 @@ Server::~Server()
                        reconnect = m_shutdown_ask_reconnect;
                        kick_msg = m_shutdown_msg;
                }
-               if (kick_msg == "") {
+               if (kick_msg.empty()) {
                        kick_msg = g_settings->get("kick_msg_shutdown");
                }
                m_env->kickAllPlayers(SERVER_ACCESSDENIED_SHUTDOWN,
@@ -1016,7 +1016,7 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id)
        m_clients.lock();
        try {
                RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id, CS_InitDone);
-               if (client != NULL) {
+               if (client) {
                        playername = client->getName();
                        playersao = emergePlayer(playername.c_str(), peer_id, client->net_proto_version);
                }
@@ -1029,7 +1029,7 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id)
        RemotePlayer *player = m_env->getPlayer(playername.c_str());
 
        // If failed, cancel
-       if ((playersao == NULL) || (player == NULL)) {
+       if (!playersao || !player) {
                if (player && player->peer_id != 0) {
                        actionstream << "Server: Failed to emerge player \"" << playername
                                        << "\" (player allocated to an another client)" << std::endl;
@@ -1301,11 +1301,7 @@ void Server::peerAdded(con::Peer *peer)
        verbosestream<<"Server::peerAdded(): peer->id="
                        <<peer->id<<std::endl;
 
-       con::PeerChange c;
-       c.type = con::PEER_ADDED;
-       c.peer_id = peer->id;
-       c.timeout = false;
-       m_peer_change_queue.push(c);
+       m_peer_change_queue.push(con::PeerChange(con::PEER_ADDED, peer->id, false));
 }
 
 void Server::deletingPeer(con::Peer *peer, bool timeout)
@@ -1315,11 +1311,7 @@ void Server::deletingPeer(con::Peer *peer, bool timeout)
                        <<peer->id<<", timeout="<<timeout<<std::endl;
 
        m_clients.event(peer->id, CSE_Disconnect);
-       con::PeerChange c;
-       c.type = con::PEER_REMOVED;
-       c.peer_id = peer->id;
-       c.timeout = timeout;
-       m_peer_change_queue.push(c);
+       m_peer_change_queue.push(con::PeerChange(con::PEER_REMOVED, peer->id, timeout));
 }
 
 bool Server::getClientConInfo(u16 peer_id, con::rtt_stat_type type, float* retval)
@@ -1344,7 +1336,7 @@ bool Server::getClientInfo(
        m_clients.lock();
        RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id, CS_Invalid);
 
-       if (client == NULL) {
+       if (!client) {
                m_clients.unlock();
                return false;
        }
@@ -2134,10 +2126,10 @@ void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
        pkt << p;
 
        std::vector<u16> clients = m_clients.getClientIDs();
-       for (std::vector<u16>::iterator i = clients.begin(); i != clients.end(); ++i) {
+       for (u16 client_id : clients) {
                if (far_players) {
                        // Get player
-                       if (RemotePlayer *player = m_env->getPlayer(*i)) {
+                       if (RemotePlayer *player = m_env->getPlayer(client_id)) {
                                PlayerSAO *sao = player->getPlayerSAO();
                                if (!sao)
                                        continue;
@@ -2145,14 +2137,14 @@ void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
                                // If player is far away, only set modified blocks not sent
                                v3f player_pos = sao->getBasePosition();
                                if (player_pos.getDistanceFrom(p_f) > maxd) {
-                                       far_players->push_back(*i);
+                                       far_players->push_back(client_id);
                                        continue;
                                }
                        }
                }
 
                // Send as reliable
-               m_clients.send(*i, 0, &pkt, true);
+               m_clients.send(client_id, 0, &pkt, true);
        }
 }
 
@@ -2275,19 +2267,15 @@ void Server::SendBlocks(float dtime)
 
                PrioritySortedBlockTransfer q = queue[i];
 
-               MapBlock *block = NULL;
-               try
-               {
+               MapBlock *block = nullptr;
+               try {
                        block = m_env->getMap().getBlockNoCreate(q.pos);
-               }
-               catch(InvalidPositionException &e)
-               {
+               } catch(const InvalidPositionException &e) {
                        continue;
                }
 
                RemoteClient *client = m_clients.lockedGetClientNoEx(q.peer_id, CS_Active);
-
-               if(!client)
+               if (!client)
                        continue;
 
                SendBlockNoLock(q.peer_id, block, client->serialization_version, client->net_proto_version);
@@ -2718,7 +2706,7 @@ void Server::DeleteClient(u16 peer_id, ClientDeletionReason reason)
                RemotePlayer *player = m_env->getPlayer(peer_id);
 
                /* Run scripts and remove from environment */
-               if (player != NULL) {
+               if (player) {
                        PlayerSAO *playersao = player->getPlayerSAO();
                        assert(playersao);
 
@@ -2737,7 +2725,7 @@ void Server::DeleteClient(u16 peer_id, ClientDeletionReason reason)
                        Print out action
                */
                {
-                       if(player != NULL && reason != CDR_DENY) {
+                       if (player && reason != CDR_DENY) {
                                std::ostringstream os(std::ios_base::binary);
                                std::vector<u16> clients = m_clients.getClientIDs();
 
@@ -2889,8 +2877,7 @@ std::wstring Server::handleChat(const std::string &name, const std::wstring &wna
        if (player && player->protocol_version >= 29)
                peer_id_to_avoid_sending = PEER_ID_INEXISTENT;
 
-       for (u16 i = 0; i < clients.size(); i++) {
-               u16 cid = clients[i];
+       for (u16 cid : clients) {
                if (cid != peer_id_to_avoid_sending)
                        SendChatMessage(cid, ChatMessage(line));
        }
@@ -2927,7 +2914,7 @@ RemoteClient* Server::getClientNoEx(u16 peer_id, ClientState state_min)
 std::string Server::getPlayerName(u16 peer_id)
 {
        RemotePlayer *player = m_env->getPlayer(peer_id);
-       if (player == NULL)
+       if (!player)
                return "[id="+itos(peer_id)+"]";
        return player->getName();
 }
@@ -2935,7 +2922,7 @@ std::string Server::getPlayerName(u16 peer_id)
 PlayerSAO* Server::getPlayerSAO(u16 peer_id)
 {
        RemotePlayer *player = m_env->getPlayer(peer_id);
-       if (player == NULL)
+       if (!player)
                return NULL;
        return player->getPlayerSAO();
 }
@@ -2954,12 +2941,12 @@ std::wstring Server::getStatusString()
        bool first = true;
        os<<L", clients={";
        std::vector<u16> clients = m_clients.getClientIDs();
-       for (std::vector<u16>::iterator i = clients.begin(); i != clients.end(); ++i) {
+       for (u16 client_id : clients) {
                // Get player
-               RemotePlayer *player = m_env->getPlayer(*i);
+               RemotePlayer *player = m_env->getPlayer(client_id);
                // Get name of player
                std::wstring name = L"unknown";
-               if (player != NULL)
+               if (player)
                        name = narrow_to_wide(player->getName());
                // Add name to information string
                if(!first)
@@ -3540,7 +3527,7 @@ PlayerSAO* Server::emergePlayer(const char *name, u16 peer_id, u16 proto_version
        RemotePlayer *player = m_env->getPlayer(name);
 
        // If player is already connected, cancel
-       if (player != NULL && player->peer_id != 0) {
+       if (player && player->peer_id != 0) {
                infostream<<"emergePlayer(): Player already connected"<<std::endl;
                return NULL;
        }
@@ -3548,7 +3535,7 @@ PlayerSAO* Server::emergePlayer(const char *name, u16 peer_id, u16 proto_version
        /*
                If player with the wanted peer_id already exists, cancel.
        */
-       if (m_env->getPlayer(peer_id) != NULL) {
+       if (m_env->getPlayer(peer_id)) {
                infostream<<"emergePlayer(): Player with wrong name but same"
                                " peer_id already exists"<<std::endl;
                return NULL;