Scripting WIP
[oweals/minetest.git] / src / scriptapi.h
index 9d10ec77e764e3af3ba4edb7344ea737d41588ab..891342fa33ef3ff206e645adb593fa85c845dc4a 100644 (file)
@@ -34,10 +34,34 @@ void scriptapi_add_environment(lua_State *L, ServerEnvironment *env);
 void scriptapi_add_object_reference(lua_State *L, ServerActiveObject *cobj);
 void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj);
 
+struct LuaEntityProperties
+{
+       bool physical;
+       float weight;
+       core::aabbox3d<f32> boundingbox;
+       std::string visual;
+       core::list<std::string> textures;
+
+       LuaEntityProperties():
+               physical(true),
+               weight(5),
+               boundingbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
+               visual("cube")
+       {
+               textures.push_back("unknown_block.png");
+               textures.push_back("unknown_block.png");
+               textures.push_back("unknown_block.png");
+               textures.push_back("unknown_block.png");
+               textures.push_back("unknown_block.png");
+               textures.push_back("unknown_block.png");
+       }
+};
+
 void scriptapi_luaentity_add(lua_State *L, u16 id, const char *name,
                const char *init_state);
 void scriptapi_luaentity_rm(lua_State *L, u16 id);
 std::string scriptapi_luaentity_get_state(lua_State *L, u16 id);
+LuaEntityProperties scriptapi_luaentity_get_properties(lua_State *L, u16 id);
 void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime);
 void scriptapi_luaentity_rightclick_player(lua_State *L, u16 id,
                const char *playername);