Generic NodeMetadata text input
[oweals/minetest.git] / src / scriptapi.cpp
index b0a99041e6ed43556e08c01aaf159f575be97c91..27f46a8acd2665d727b3a6a07c2cda1772c48656 100644 (file)
@@ -38,10 +38,12 @@ extern "C" {
 
 /*
 TODO:
-- Global environment step function
+- Node type definition
 - Random node triggers
-- Object network and client-side stuff
-- Named node types and dynamic id allocation
+- Object visual client-side stuff
+       - Blink effect
+       - Spritesheets and animation
+- Named node types and dynamic id allocation per MapBlock
 - LuaNodeMetadata
        blockdef.has_metadata = true/false
        - Stores an inventory and stuff in a Settings object
@@ -168,8 +170,35 @@ static int l_register_entity(lua_State *L)
        return 0; /* number of results */
 }
 
+// Register a global step function
+// register_globalstep(function)
+static int l_register_globalstep(lua_State *L)
+{
+       luaL_checktype(L, 1, LUA_TFUNCTION);
+       infostream<<"register_globalstep"<<std::endl;
+
+       lua_getglobal(L, "table");
+       lua_getfield(L, -1, "insert");
+       int table_insert = lua_gettop(L);
+       // Get minetest.registered_globalsteps
+       lua_getglobal(L, "minetest");
+       lua_getfield(L, -1, "registered_globalsteps");
+       luaL_checktype(L, -1, LUA_TTABLE);
+       int registered_globalsteps = lua_gettop(L);
+       // table.insert(registered_globalsteps, func)
+       lua_pushvalue(L, table_insert);
+       lua_pushvalue(L, registered_globalsteps);
+       lua_pushvalue(L, 1); // push function from argument 1
+       // Call insert
+       if(lua_pcall(L, 2, 0, 0))
+               script_error(L, "error: %s\n", lua_tostring(L, -1));
+
+       return 0; /* number of results */
+}
+
 static const struct luaL_Reg minetest_f [] = {
        {"register_entity", l_register_entity},
+       {"register_globalstep", l_register_globalstep},
        {NULL, NULL}
 };
 
@@ -367,7 +396,16 @@ private:
        }
        
        // Exported functions
+       
+       // garbage collector
+       static int gc_object(lua_State *L) {
+               ObjectRef *o = *(ObjectRef **)(lua_touserdata(L, 1));
+               //infostream<<"ObjectRef::gc_object: o="<<o<<std::endl;
+               delete o;
+               return 0;
+       }
 
+       // remove(self)
        static int l_remove(lua_State *L)
        {
                ObjectRef *ref = checkobject(L, 1);
@@ -377,13 +415,14 @@ private:
                co->m_removed = true;
                return 0;
        }
-
+       
+       // getpos(self)
+       // returns: {x=num, y=num, z=num}
        static int l_getpos(lua_State *L)
        {
                ObjectRef *ref = checkobject(L, 1);
                ServerActiveObject *co = getobject(ref);
                if(co == NULL) return 0;
-               infostream<<"ObjectRef::l_getpos(): id="<<co->getId()<<std::endl;
                v3f pos = co->getBasePosition() / BS;
                lua_newtable(L);
                lua_pushnumber(L, pos.X);
@@ -394,7 +433,8 @@ private:
                lua_setfield(L, -2, "z");
                return 1;
        }
-
+       
+       // setpos(self, pos)
        static int l_setpos(lua_State *L)
        {
                ObjectRef *ref = checkobject(L, 1);
@@ -407,7 +447,8 @@ private:
                co->setPos(pos);
                return 0;
        }
-
+       
+       // moveto(self, pos, continuous=false)
        static int l_moveto(lua_State *L)
        {
                ObjectRef *ref = checkobject(L, 1);
@@ -416,17 +457,32 @@ private:
                if(co == NULL) return 0;
                // pos
                v3f pos = readFloatPos(L, 2);
+               // continuous
+               bool continuous = lua_toboolean(L, 3);
                // Do it
-               co->moveTo(pos);
+               co->moveTo(pos, continuous);
                return 0;
        }
 
-       static int gc_object(lua_State *L) {
-               //ObjectRef *o = checkobject(L, 1);
-               ObjectRef *o = *(ObjectRef **)(lua_touserdata(L, 1));
-               //infostream<<"ObjectRef::gc_object: o="<<o<<std::endl;
-               delete o;
-               return 0;
+       // add_to_inventory(self, itemstring)
+       // returns: true if item was added, false otherwise
+       static int l_add_to_inventory(lua_State *L)
+       {
+               ObjectRef *ref = checkobject(L, 1);
+               luaL_checkstring(L, 2);
+               ServerActiveObject *co = getobject(ref);
+               if(co == NULL) return 0;
+               // itemstring
+               const char *itemstring = lua_tostring(L, 2);
+               infostream<<"ObjectRef::l_add_to_inventory(): id="<<co->getId()
+                               <<" itemstring=\""<<itemstring<<"\""<<std::endl;
+               // Do it
+               std::istringstream is(itemstring, std::ios::binary);
+               InventoryItem *item = InventoryItem::deSerialize(is);
+               bool fits = co->addToInventory(item);
+               // Return
+               lua_pushboolean(L, fits);
+               return 1;
        }
 
 public:
@@ -496,9 +552,20 @@ const luaL_reg ObjectRef::methods[] = {
        method(ObjectRef, getpos),
        method(ObjectRef, setpos),
        method(ObjectRef, moveto),
+       method(ObjectRef, add_to_inventory),
        {0,0}
 };
 
+// Creates a new anonymous reference if id=0
+static void objectref_get_or_create(lua_State *L, ServerActiveObject *cobj)
+{
+       if(cobj->getId() == 0){
+               ObjectRef::create(L, cobj);
+       } else {
+               objectref_get(L, cobj->getId());
+       }
+}
+
 /*
        Main export function
 */
@@ -518,15 +585,20 @@ void scriptapi_export(lua_State *L, Server *server)
        // Get the main minetest table
        lua_getglobal(L, "minetest");
 
-       // Add registered_entities table in minetest
+       // Add tables to minetest
+       
+       /*lua_newtable(L);
+       lua_setfield(L, -2, "registered_blocks");*/
+
        lua_newtable(L);
        lua_setfield(L, -2, "registered_entities");
 
-       // Add object_refs table in minetest
+       lua_newtable(L);
+       lua_setfield(L, -2, "registered_globalsteps");
+
        lua_newtable(L);
        lua_setfield(L, -2, "object_refs");
 
-       // Add luaentities table in minetest
        lua_newtable(L);
        lua_setfield(L, -2, "luaentities");
 
@@ -564,6 +636,7 @@ void scriptapi_add_environment(lua_State *L, ServerEnvironment *env)
        lua_setfield(L, -2, "env");
 }
 
+#if 0
 // Dump stack top with the dump2 function
 static void dump2(lua_State *L, const char *name)
 {
@@ -575,6 +648,7 @@ static void dump2(lua_State *L, const char *name)
        if(lua_pcall(L, 2, 0, 0))
                script_error(L, "error: %s\n", lua_tostring(L, -1));
 }
+#endif
 
 /*
        object_reference
@@ -629,11 +703,40 @@ void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj)
        lua_settable(L, objectstable);
 }
 
+/*
+       environment
+*/
+
+void scriptapi_environment_step(lua_State *L, float dtime)
+{
+       realitycheck(L);
+       assert(lua_checkstack(L, 20));
+       //infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
+       StackUnroller stack_unroller(L);
+
+       // Get minetest.registered_globalsteps
+       lua_getglobal(L, "minetest");
+       lua_getfield(L, -1, "registered_globalsteps");
+       luaL_checktype(L, -1, LUA_TTABLE);
+       int table = lua_gettop(L);
+       // Foreach
+       lua_pushnil(L);
+       while(lua_next(L, table) != 0){
+               // key at index -2 and value at index -1
+               luaL_checktype(L, -1, LUA_TFUNCTION);
+               // Call function
+               lua_pushnumber(L, dtime);
+               if(lua_pcall(L, 1, 0, 0))
+                       script_error(L, "error: %s\n", lua_tostring(L, -1));
+               // value removed, keep key for next iteration
+       }
+}
+
 /*
        luaentity
 */
 
-void scriptapi_luaentity_add(lua_State *L, u16 id, const char *name,
+bool scriptapi_luaentity_add(lua_State *L, u16 id, const char *name,
                const char *init_state)
 {
        realitycheck(L);
@@ -651,7 +754,11 @@ void scriptapi_luaentity_add(lua_State *L, u16 id, const char *name,
        lua_pushstring(L, name);
        lua_gettable(L, -2);
        // Should be a table, which we will use as a prototype
-       luaL_checktype(L, -1, LUA_TTABLE);
+       //luaL_checktype(L, -1, LUA_TTABLE);
+       if(lua_type(L, -1) != LUA_TTABLE){
+               errorstream<<"LuaEntity name \""<<name<<"\" not defined"<<std::endl;
+               return false;
+       }
        int prototype_table = lua_gettop(L);
        //dump2(L, "prototype_table");
        
@@ -689,6 +796,8 @@ void scriptapi_luaentity_add(lua_State *L, u16 id, const char *name,
        if(lua_pcall(L, 1, 0, 0))
                script_error(L, "error running function %s:on_activate: %s\n",
                                name, lua_tostring(L, -1));*/
+
+       return true;
 }
 
 void scriptapi_luaentity_rm(lua_State *L, u16 id)
@@ -785,6 +894,7 @@ void scriptapi_luaentity_get_properties(lua_State *L, u16 id,
                }
        }
        lua_pop(L, 1);
+
 }
 
 void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime)
@@ -808,8 +918,9 @@ void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime)
                script_error(L, "error running function 'step': %s\n", lua_tostring(L, -1));
 }
 
-void scriptapi_luaentity_rightclick_player(lua_State *L, u16 id,
-               const char *playername)
+// Calls entity:on_punch(ObjectRef puncher)
+void scriptapi_luaentity_punch(lua_State *L, u16 id,
+               ServerActiveObject *puncher)
 {
        realitycheck(L);
        assert(lua_checkstack(L, 20));
@@ -820,12 +931,36 @@ void scriptapi_luaentity_rightclick_player(lua_State *L, u16 id,
        luaentity_get(L, id);
        int object = lua_gettop(L);
        // State: object is at top of stack
-       // Get step function
+       // Get function
+       lua_getfield(L, -1, "on_punch");
+       luaL_checktype(L, -1, LUA_TFUNCTION);
+       lua_pushvalue(L, object); // self
+       objectref_get_or_create(L, puncher); // Clicker reference
+       // Call with 2 arguments, 0 results
+       if(lua_pcall(L, 2, 0, 0))
+               script_error(L, "error running function 'on_punch': %s\n", lua_tostring(L, -1));
+}
+
+// Calls entity:on_rightclick(ObjectRef clicker)
+void scriptapi_luaentity_rightclick(lua_State *L, u16 id,
+               ServerActiveObject *clicker)
+{
+       realitycheck(L);
+       assert(lua_checkstack(L, 20));
+       //infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
+       StackUnroller stack_unroller(L);
+
+       // Get minetest.luaentities[id]
+       luaentity_get(L, id);
+       int object = lua_gettop(L);
+       // State: object is at top of stack
+       // Get function
        lua_getfield(L, -1, "on_rightclick");
        luaL_checktype(L, -1, LUA_TFUNCTION);
        lua_pushvalue(L, object); // self
-       // Call with 1 arguments, 0 results
-       if(lua_pcall(L, 1, 0, 0))
-               script_error(L, "error running function 'step': %s\n", lua_tostring(L, -1));
+       objectref_get_or_create(L, clicker); // Clicker reference
+       // Call with 2 arguments, 0 results
+       if(lua_pcall(L, 2, 0, 0))
+               script_error(L, "error running function 'on_rightclick': %s\n", lua_tostring(L, -1));
 }