/*
TODO:
-- Global environment step function
+- Node type definition
- Random node triggers
- Object visual client-side stuff
- Blink effect
- Spritesheets and animation
-- Named node types and dynamic id allocation
+- Named node types and dynamic id allocation per MapBlock
- LuaNodeMetadata
blockdef.has_metadata = true/false
- Stores an inventory and stuff in a Settings object
return 0; /* number of results */
}
+// Register a global step function
+// register_globalstep(function)
+static int l_register_globalstep(lua_State *L)
+{
+ luaL_checktype(L, 1, LUA_TFUNCTION);
+ infostream<<"register_globalstep"<<std::endl;
+
+ lua_getglobal(L, "table");
+ lua_getfield(L, -1, "insert");
+ int table_insert = lua_gettop(L);
+ // Get minetest.registered_globalsteps
+ lua_getglobal(L, "minetest");
+ lua_getfield(L, -1, "registered_globalsteps");
+ luaL_checktype(L, -1, LUA_TTABLE);
+ int registered_globalsteps = lua_gettop(L);
+ // table.insert(registered_globalsteps, func)
+ lua_pushvalue(L, table_insert);
+ lua_pushvalue(L, registered_globalsteps);
+ lua_pushvalue(L, 1); // push function from argument 1
+ // Call insert
+ if(lua_pcall(L, 2, 0, 0))
+ script_error(L, "error: %s\n", lua_tostring(L, -1));
+
+ return 0; /* number of results */
+}
+
static const struct luaL_Reg minetest_f [] = {
{"register_entity", l_register_entity},
+ {"register_globalstep", l_register_globalstep},
{NULL, NULL}
};
// Get the main minetest table
lua_getglobal(L, "minetest");
- // Add registered_entities table in minetest
+ // Add tables to minetest
+
+ /*lua_newtable(L);
+ lua_setfield(L, -2, "registered_blocks");*/
+
lua_newtable(L);
lua_setfield(L, -2, "registered_entities");
- // Add object_refs table in minetest
+ lua_newtable(L);
+ lua_setfield(L, -2, "registered_globalsteps");
+
lua_newtable(L);
lua_setfield(L, -2, "object_refs");
- // Add luaentities table in minetest
lua_newtable(L);
lua_setfield(L, -2, "luaentities");
//infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
StackUnroller stack_unroller(L);
- lua_getglobal(L, "on_step");
- if(lua_type(L, -1) != LUA_TFUNCTION)
- return; // If no on_step function exist, do nothing
- lua_pushnumber(L, dtime);
- if(lua_pcall(L, 1, 0, 0))
- script_error(L, "error: %s\n", lua_tostring(L, -1));
+ // Get minetest.registered_globalsteps
+ lua_getglobal(L, "minetest");
+ lua_getfield(L, -1, "registered_globalsteps");
+ luaL_checktype(L, -1, LUA_TTABLE);
+ int table = lua_gettop(L);
+ // Foreach
+ lua_pushnil(L);
+ while(lua_next(L, table) != 0){
+ // key at index -2 and value at index -1
+ luaL_checktype(L, -1, LUA_TFUNCTION);
+ // Call function
+ lua_pushnumber(L, dtime);
+ if(lua_pcall(L, 1, 0, 0))
+ script_error(L, "error: %s\n", lua_tostring(L, -1));
+ // value removed, keep key for next iteration
+ }
}
/*
luaentity
*/
-void scriptapi_luaentity_add(lua_State *L, u16 id, const char *name,
+bool scriptapi_luaentity_add(lua_State *L, u16 id, const char *name,
const char *init_state)
{
realitycheck(L);
lua_pushstring(L, name);
lua_gettable(L, -2);
// Should be a table, which we will use as a prototype
- luaL_checktype(L, -1, LUA_TTABLE);
+ //luaL_checktype(L, -1, LUA_TTABLE);
+ if(lua_type(L, -1) != LUA_TTABLE){
+ errorstream<<"LuaEntity name \""<<name<<"\" not defined"<<std::endl;
+ return false;
+ }
int prototype_table = lua_gettop(L);
//dump2(L, "prototype_table");
if(lua_pcall(L, 1, 0, 0))
script_error(L, "error running function %s:on_activate: %s\n",
name, lua_tostring(L, -1));*/
+
+ return true;
}
void scriptapi_luaentity_rm(lua_State *L, u16 id)