} else {
// Push default value
if (lua_isboolean(L, 3))
- lua_pushboolean(L, lua_toboolean(L, 3));
+ lua_pushboolean(L, readParam<bool>(L, 3));
else
lua_pushnil(L);
}
LuaSettings* o = checkobject(L, 1);
std::string key = std::string(luaL_checkstring(L, 2));
- bool value = lua_toboolean(L, 3);
+ bool value = readParam<bool>(L, 3);
SET_SECURITY_CHECK(L, key);