#include "guiKeyChangeMenu.h"
#include "guiFileSelectMenu.h"
#include "subgame.h"
+#include "version.h"
#include "porting.h"
#include "filesys.h"
#include "convert_json.h"
/******************************************************************************/
int ModApiMainMenu::l_get_version(lua_State *L)
{
- lua_pushstring(L,VERSION_STRING);
+ lua_pushstring(L, minetest_version_simple);
return 1;
}