return 1;
}
+/******************************************************************************/
+int ModApiMainMenu::l_gettext(lua_State *L)
+{
+ const char* str = luaL_checkstring(L, 1);
+ str = gettext(str);
+ lua_pushstring(L, str);
+
+ return 1;
+}
+
/******************************************************************************/
void ModApiMainMenu::Initialize(lua_State *L, int top)
{
API_FCT(get_modstore_list);
API_FCT(sound_play);
API_FCT(sound_stop);
+ API_FCT(gettext);
}