Player data to Database (#5475)
[oweals/minetest.git] / src / remoteplayer.h
index 9d123393f4fb8f7cc5c429665ba4f088300171d4..ce7db56081f41a7048feac2c21ca8171482107cd 100644 (file)
@@ -37,11 +37,11 @@ enum RemotePlayerChatResult
 */
 class RemotePlayer : public Player
 {
+       friend class PlayerDatabaseFiles;
 public:
        RemotePlayer(const char *name, IItemDefManager *idef);
        virtual ~RemotePlayer() {}
 
-       void save(std::string savedir, IGameDef *gamedef);
        void deSerialize(std::istream &is, const std::string &playername, PlayerSAO *sao);
 
        PlayerSAO *getPlayerSAO() { return m_sao; }