u16 RemotePlayer::m_setting_chat_message_limit_trigger_kick = 0;
RemotePlayer::RemotePlayer(const char *name, IItemDefManager *idef):
- Player(name, idef),
- protocol_version(0),
- m_sao(NULL),
- m_dirty(false),
- m_last_chat_message_sent(time(NULL)),
- m_chat_message_allowance(5.0f),
- m_message_rate_overhead(0),
- hud_hotbar_image(""),
- hud_hotbar_selected_image("")
+ Player(name, idef)
{
if (!RemotePlayer::m_setting_cache_loaded) {
RemotePlayer::m_setting_chat_message_limit_per_10sec =