See comments in porting.h
*/
-#if defined(linux)
- #include <unistd.h>
-#elif defined(__APPLE__)
- #include <unistd.h>
- #include <mach-o/dyld.h>
-#elif defined(__FreeBSD__)
- #include <unistd.h>
+#include "porting.h"
+
+#if defined(__FreeBSD__)
#include <sys/types.h>
#include <sys/sysctl.h>
+#elif defined(_WIN32)
+ #include <algorithm>
+#endif
+#if !defined(_WIN32)
+ #include <unistd.h>
+ #include <sys/utsname.h>
#endif
-#include "porting.h"
#include "config.h"
#include "debug.h"
#include "filesys.h"
#include "log.h"
#include "util/string.h"
+#include "main.h"
+#include "settings.h"
#include <list>
-#ifdef __APPLE__
- #include "CoreFoundation/CoreFoundation.h"
-#endif
-
namespace porting
{
}
+#ifndef __ANDROID__
bool threadBindToProcessor(threadid_t tid, int pnumber) {
#if defined(_WIN32)
#elif defined(__sun) || defined(sun)
- return processor_bind(P_LWPID, MAKE_LWPID_PTHREAD(tid),
+ return processor_bind(P_LWPID, MAKE_LWPID_PTHREAD(tid),
pnumber, NULL) == 0;
#elif defined(_AIX)
-
+
return bindprocessor(BINDTHREAD, (tid_t)tid, pnumber) == 0;
#elif defined(__hpux) || defined(hpux)
return pthread_processor_bind_np(PTHREAD_BIND_ADVISORY_NP,
&answer, pnumber, tid) == 0;
-
+
#elif defined(__APPLE__)
struct thread_affinity_policy tapol;
-
+
thread_port_t threadport = pthread_mach_thread_np(tid);
tapol.affinity_tag = pnumber + 1;
return thread_policy_set(threadport, THREAD_AFFINITY_POLICY,
#endif
}
-
+#endif
bool threadSetPriority(threadid_t tid, int prio) {
#if defined(_WIN32)
CloseHandle(hThread);
return success;
-
+
#else
struct sched_param sparam;
int policy;
-
+
if (pthread_getschedparam(tid, &policy, &sparam) != 0)
return false;
-
+
int min = sched_get_priority_min(policy);
int max = sched_get_priority_max(policy);
sparam.sched_priority = min + prio * (max - min) / THREAD_PRIORITY_HIGHEST;
return pthread_setschedparam(tid, policy, &sparam) == 0;
-
+
#endif
}
return (removeStringEnd(path, ends) != "");
}
+std::string get_sysinfo()
+{
+#ifdef _WIN32
+ OSVERSIONINFO osvi;
+ std::ostringstream oss;
+ std::string tmp;
+ ZeroMemory(&osvi, sizeof(OSVERSIONINFO));
+ osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
+ GetVersionEx(&osvi);
+ tmp = osvi.szCSDVersion;
+ std::replace(tmp.begin(), tmp.end(), ' ', '_');
+
+ oss << "Windows/" << osvi.dwMajorVersion << "."
+ << osvi.dwMinorVersion;
+ if(osvi.szCSDVersion[0])
+ oss << "-" << tmp;
+ oss << " ";
+ #ifdef _WIN64
+ oss << "x86_64";
+ #else
+ BOOL is64 = FALSE;
+ if(IsWow64Process(GetCurrentProcess(), &is64) && is64)
+ oss << "x86_64"; // 32-bit app on 64-bit OS
+ else
+ oss << "x86";
+ #endif
+
+ return oss.str();
+#else
+ struct utsname osinfo;
+ uname(&osinfo);
+ return std::string(osinfo.sysname) + "/"
+ + osinfo.release + " " + osinfo.machine;
+#endif
+}
+
void initializePaths()
{
#if RUN_IN_PLACE
{
char buf[BUFSIZ];
memset(buf, 0, BUFSIZ);
- assert(readlink("/proc/self/exe", buf, BUFSIZ-1) != -1);
- pathRemoveFile(buf, '/');
- bindir = buf;
+ if (readlink("/proc/self/exe", buf, BUFSIZ-1) == -1) {
+ errorstream << "Unable to read bindir "<< std::endl;
+#ifndef __ANDROID__
+ assert("Unable to read bindir" == 0);
+#endif
+ } else {
+ pathRemoveFile(buf, '/');
+ bindir = buf;
+ }
}
// Find share directory from these.
std::string static_sharedir = STATIC_SHAREDIR;
if(static_sharedir != "" && static_sharedir != ".")
trylist.push_back(static_sharedir);
- trylist.push_back(bindir + "/../share/" + PROJECT_NAME);
- trylist.push_back(bindir + "/..");
+ trylist.push_back(
+ bindir + DIR_DELIM + ".." + DIR_DELIM + "share" + DIR_DELIM + PROJECT_NAME);
+ trylist.push_back(bindir + DIR_DELIM + "..");
+#ifdef __ANDROID__
+ trylist.push_back(DIR_DELIM "sdcard" DIR_DELIM PROJECT_NAME);
+#endif
for(std::list<std::string>::const_iterator i = trylist.begin();
i != trylist.end(); i++)
{
const std::string &trypath = *i;
- if(!fs::PathExists(trypath) || !fs::PathExists(trypath + "/builtin")){
+ if(!fs::PathExists(trypath) || !fs::PathExists(trypath + DIR_DELIM + "builtin")){
dstream<<"WARNING: system-wide share not found at \""
<<trypath<<"\""<<std::endl;
continue;
path_share = trypath;
break;
}
-
- path_user = std::string(getenv("HOME")) + "/." + PROJECT_NAME;
+#ifndef __ANDROID__
+ path_user = std::string(getenv("HOME")) + DIR_DELIM + "." + PROJECT_NAME;
+#else
+ path_user = std::string(DIR_DELIM "sdcard" DIR_DELIM PROJECT_NAME DIR_DELIM);
+#endif
/*
OS X
*/
#elif defined(__APPLE__)
- // Code based on
- // http://stackoverflow.com/questions/516200/relative-paths-not-working-in-xcode-c
- CFBundleRef main_bundle = CFBundleGetMainBundle();
- CFURLRef resources_url = CFBundleCopyResourcesDirectoryURL(main_bundle);
- char path[PATH_MAX];
- if(CFURLGetFileSystemRepresentation(resources_url, TRUE, (UInt8 *)path, PATH_MAX))
+ // Code based on
+ // http://stackoverflow.com/questions/516200/relative-paths-not-working-in-xcode-c
+ CFBundleRef main_bundle = CFBundleGetMainBundle();
+ CFURLRef resources_url = CFBundleCopyResourcesDirectoryURL(main_bundle);
+ char path[PATH_MAX];
+ if(CFURLGetFileSystemRepresentation(resources_url, TRUE, (UInt8 *)path, PATH_MAX))
{
dstream<<"Bundle resource path: "<<path<<std::endl;
//chdir(path);
- path_share = std::string(path) + "/share";
+ path_share = std::string(path) + DIR_DELIM + "share";
}
else
- {
- // error!
+ {
+ // error!
dstream<<"WARNING: Could not determine bundle resource path"<<std::endl;
- }
- CFRelease(resources_url);
+ }
+ CFRelease(resources_url);
path_user = std::string(getenv("HOME")) + "/Library/Application Support/" + PROJECT_NAME;
#else // FreeBSD, and probably many other POSIX-like systems.
path_share = STATIC_SHAREDIR;
- path_user = std::string(getenv("HOME")) + "/." + PROJECT_NAME;
+ path_user = std::string(getenv("HOME")) + DIR_DELIM + "." + PROJECT_NAME;
#endif
#endif // RUN_IN_PLACE
}
+static irr::IrrlichtDevice* device;
+
+void initIrrlicht(irr::IrrlichtDevice * _device) {
+ device = _device;
+}
+
+#ifndef SERVER
+v2u32 getWindowSize() {
+ return device->getVideoDriver()->getScreenSize();
+}
+
+#ifndef __ANDROID__
+
+float getDisplayDensity() {
+ float gui_scaling = g_settings->getFloat("gui_scaling");
+ // using Y here feels like a bug, this needs to be discussed later!
+ if (getWindowSize().Y <= 800) {
+ return (2.0/3.0) * gui_scaling;
+ }
+ if (getWindowSize().Y <= 1280) {
+ return 1.0 * gui_scaling;
+ }
+
+ return (4.0/3.0) * gui_scaling;
+}
+
+v2u32 getDisplaySize() {
+ IrrlichtDevice *nulldevice = createDevice(video::EDT_NULL);
+
+ core::dimension2d<u32> deskres = nulldevice->getVideoModeList()->getDesktopResolution();
+ nulldevice -> drop();
+
+ return deskres;
+}
+#endif
+#endif
+
} //namespace porting