craftresult_is_preview(true),
hp(20),
peer_id(PEER_ID_INEXISTENT),
+ m_selected_item(0),
m_pitch(0),
m_yaw(0),
m_speed(0,0,0),
delete inventory_backup;
}
+void Player::wieldItem(u16 item)
+{
+ m_selected_item = item;
+}
+
void Player::resetInventory()
{
inventory.clear();