Player::Player(const char *name, IItemDefManager *idef):
- inventory(idef),
- peer_id(PEER_ID_INEXISTENT),
- keyPressed(0),
-// protected
- m_speed(0,0,0)
+ inventory(idef)
{
strlcpy(m_name, name, PLAYERNAME_SIZE);
hud_flags =
HUD_FLAG_HOTBAR_VISIBLE | HUD_FLAG_HEALTHBAR_VISIBLE |
HUD_FLAG_CROSSHAIR_VISIBLE | HUD_FLAG_WIELDITEM_VISIBLE |
- HUD_FLAG_BREATHBAR_VISIBLE | HUD_FLAG_MINIMAP_VISIBLE;
+ HUD_FLAG_BREATHBAR_VISIBLE | HUD_FLAG_MINIMAP_VISIBLE |
+ HUD_FLAG_MINIMAP_RADAR_VISIBLE;
hud_hotbar_itemcount = HUD_HOTBAR_ITEMCOUNT_DEFAULT;
+
+ m_player_settings.readGlobalSettings();
+ // Register player setting callbacks
+ for (const std::string &name : m_player_settings.setting_names)
+ g_settings->registerChangedCallback(name,
+ &Player::settingsChangedCallback, &m_player_settings);
}
Player::~Player()
{
+ // m_player_settings becomes invalid, remove callbacks
+ for (const std::string &name : m_player_settings.setting_names)
+ g_settings->deregisterChangedCallback(name,
+ &Player::settingsChangedCallback, &m_player_settings);
clearHud();
}
hud.pop_back();
}
}
+
+void PlayerSettings::readGlobalSettings()
+{
+ free_move = g_settings->getBool("free_move");
+ pitch_move = g_settings->getBool("pitch_move");
+ fast_move = g_settings->getBool("fast_move");
+ continuous_forward = g_settings->getBool("continuous_forward");
+ always_fly_fast = g_settings->getBool("always_fly_fast");
+ aux1_descends = g_settings->getBool("aux1_descends");
+ noclip = g_settings->getBool("noclip");
+ autojump = g_settings->getBool("autojump");
+}
+
+void Player::settingsChangedCallback(const std::string &name, void *data)
+{
+ ((PlayerSettings *)data)->readGlobalSettings();
+}