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[oweals/minetest.git] / src / player.cpp
index f2ff590272e015c29e21a70695e66557f51fe949..40d403952bbbeac0b0c5822d8ef1803212dffc60 100644 (file)
@@ -100,6 +100,7 @@ Player::Player(IGameDef *gamedef):
 
 Player::~Player()
 {
+       clearHud();
 }
 
 // Horizontal acceleration (X and Z), Y direction is ignored