Translated using Weblate (Chinese (Simplified))
[oweals/minetest.git] / src / object_properties.h
index 8ccce589fc3634545526446cb0847e36764af747..f7848f5a212b3c59a6a39d36aa36f625efcd3b0f 100644 (file)
@@ -27,26 +27,25 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 struct ObjectProperties
 {
-       s16 hp_max = 1;
+       u16 hp_max = 1;
        u16 breath_max = 0;
        bool physical = false;
        bool collideWithObjects = true;
-       float weight = 5.0f;
        // Values are BS=1
        aabb3f collisionbox = aabb3f(-0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f);
        aabb3f selectionbox = aabb3f(-0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f);
        bool pointable = true;
        std::string visual = "sprite";
        std::string mesh = "";
-       v2f visual_size = v2f(1, 1);
+       v3f visual_size = v3f(1, 1, 1);
        std::vector<std::string> textures;
+       std::string damage_texture_modifier = "^[brighten";
        std::vector<video::SColor> colors;
        v2s16 spritediv = v2s16(1, 1);
        v2s16 initial_sprite_basepos;
        bool is_visible = true;
        bool makes_footstep_sound = false;
        f32 stepheight = 0.0f;
-       bool can_zoom = true;
        float automatic_rotate = 0.0f;
        bool automatic_face_movement_dir = false;
        f32 automatic_face_movement_dir_offset = 0.0f;
@@ -60,6 +59,8 @@ struct ObjectProperties
        std::string wield_item;
        bool static_save = true;
        float eye_height = 1.625f;
+       float zoom_fov = 0.0f;
+       bool use_texture_alpha = false;
 
        ObjectProperties();
        std::string dump();