/*
-Minetest-c55
-Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
#include "object_properties.h"
#include "irrlichttypes_bloated.h"
+#include "exceptions.h"
#include "util/serialize.h"
+#include "util/basic_macros.h"
#include <sstream>
-#include <map>
-
-#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
-#define PP2(x) "("<<(x).X<<","<<(x).Y<<")"
ObjectProperties::ObjectProperties():
hp_max(1),
physical(false),
+ collideWithObjects(true),
weight(5),
collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
visual("sprite"),
initial_sprite_basepos(0,0),
is_visible(true),
makes_footstep_sound(false),
- automatic_rotate(0)
+ automatic_rotate(0),
+ stepheight(0),
+ automatic_face_movement_dir(false),
+ automatic_face_movement_dir_offset(0.0),
+ backface_culling(true),
+ nametag(""),
+ nametag_color(255, 255, 255, 255),
+ automatic_face_movement_max_rotation_per_sec(-1)
{
textures.push_back("unknown_object.png");
colors.push_back(video::SColor(255,255,255,255));
std::ostringstream os(std::ios::binary);
os<<"hp_max="<<hp_max;
os<<", physical="<<physical;
+ os<<", collideWithObjects="<<collideWithObjects;
os<<", weight="<<weight;
os<<", collisionbox="<<PP(collisionbox.MinEdge)<<","<<PP(collisionbox.MaxEdge);
os<<", visual="<<visual;
os<<", is_visible="<<is_visible;
os<<", makes_footstep_sound="<<makes_footstep_sound;
os<<", automatic_rotate="<<automatic_rotate;
+ os<<", backface_culling="<<backface_culling;
+ os << ", nametag=" << nametag;
+ os << ", nametag_color=" << "\"" << nametag_color.getAlpha() << "," << nametag_color.getRed()
+ << "," << nametag_color.getGreen() << "," << nametag_color.getBlue() << "\" ";
return os.str();
}
for(u32 i=0; i<colors.size(); i++){
writeARGB8(os, colors[i]);
}
+ writeU8(os, collideWithObjects);
+ writeF1000(os,stepheight);
+ writeU8(os, automatic_face_movement_dir);
+ writeF1000(os, automatic_face_movement_dir_offset);
+ writeU8(os, backface_culling);
+ os << serializeString(nametag);
+ writeARGB8(os, nametag_color);
+ writeF1000(os, automatic_face_movement_max_rotation_per_sec);
+ os << serializeString(infotext);
+ os << serializeString(wield_item);
+
// Add stuff only at the bottom.
// Never remove anything, because we don't want new versions of this
}
for(u32 i=0; i<color_count; i++){
colors.push_back(readARGB8(is));
}
+ collideWithObjects = readU8(is);
+ stepheight = readF1000(is);
+ automatic_face_movement_dir = readU8(is);
+ automatic_face_movement_dir_offset = readF1000(is);
+ backface_culling = readU8(is);
+ nametag = deSerializeString(is);
+ nametag_color = readARGB8(is);
+ automatic_face_movement_max_rotation_per_sec = readF1000(is);
+ infotext = deSerializeString(is);
+ wield_item = deSerializeString(is);
}catch(SerializationError &e){}
}
else
throw SerializationError("unsupported ObjectProperties version");
}
}
-