Fixed water mesh generation acting weird next to sand
[oweals/minetest.git] / src / noise.h
index ba26519f24bc027d71a570f1bba7fd4fd5d59f05..ed75f316dca7d4fcca2ef48136f51951b49beacb 100644 (file)
@@ -20,6 +20,45 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #ifndef NOISE_HEADER
 #define NOISE_HEADER
 
+#include "debug.h"
+
+class PseudoRandom
+{
+public:
+       PseudoRandom(): m_next(0)
+       {
+       }
+       PseudoRandom(int seed): m_next(seed)
+       {
+       }
+       void seed(int seed)
+       {
+               m_next = seed;
+       }
+       // Returns 0...32767
+       int next()
+       {
+               m_next = m_next * 1103515245 + 12345;
+               return((unsigned)(m_next/65536) % 32768);
+       }
+       int range(int min, int max)
+       {
+               if(max-min > 32768/10)
+               {
+                       //dstream<<"WARNING: PseudoRandom::range: max > 32767"<<std::endl;
+                       assert(0);
+               }
+               if(min > max)
+               {
+                       assert(0);
+                       return max;
+               }
+               return (next()%(max-min+1))+min;
+       }
+private:
+       int m_next;
+};
+
 double easeCurve(double t);
  
 // Return value: -1 ... 1
@@ -41,6 +80,39 @@ double noise3d_perlin(double x, double y, double z, int seed,
 double noise3d_perlin_abs(double x, double y, double z, int seed,
                int octaves, double persistence);
 
+enum NoiseType
+{
+       NOISE_CONSTANT_ONE,
+       NOISE_PERLIN,
+       NOISE_PERLIN_ABS,
+       NOISE_PERLIN_CONTOUR,
+       NOISE_PERLIN_CONTOUR_FLIP_YZ,
+};
+
+struct NoiseParams
+{
+       NoiseType type;
+       int seed;
+       int octaves;
+       double persistence;
+       double pos_scale;
+       double noise_scale; // Useful for contour noises
+       
+       NoiseParams(NoiseType type_=NOISE_PERLIN, int seed_=0,
+                       int octaves_=3, double persistence_=0.5,
+                       double pos_scale_=100.0, double noise_scale_=1.0):
+               type(type_),
+               seed(seed_),
+               octaves(octaves_),
+               persistence(persistence_),
+               pos_scale(pos_scale_),
+               noise_scale(noise_scale_)
+       {
+       }
+};
+
+double noise3d_param(const NoiseParams &param, double x, double y, double z);
+
 class NoiseBuffer
 {
 public:
@@ -48,15 +120,23 @@ public:
        ~NoiseBuffer();
        
        void clear();
+       void create(const NoiseParams &param,
+                       double first_x, double first_y, double first_z,
+                       double last_x, double last_y, double last_z,
+                       double samplelength_x, double samplelength_y, double samplelength_z);
+       void multiply(const NoiseParams &param);
+       // Deprecated
        void create(int seed, int octaves, double persistence,
-                       double pos_scale,
+                       bool abs,
                        double first_x, double first_y, double first_z,
                        double last_x, double last_y, double last_z,
                        double samplelength_x, double samplelength_y, double samplelength_z);
 
        void intSet(int x, int y, int z, double d);
+       void intMultiply(int x, int y, int z, double d);
        double intGet(int x, int y, int z);
        double get(double x, double y, double z);
+       //bool contains(double x, double y, double z);
 
 private:
        double *m_data;