class NodeTimer
{
public:
- NodeTimer(): timeout(0.), elapsed(0.) {}
+ NodeTimer() {}
NodeTimer(const v3s16 &position_):
- timeout(0.), elapsed(0.), position(position_) {}
+ position(position_) {}
NodeTimer(f32 timeout_, f32 elapsed_, v3s16 position_):
timeout(timeout_), elapsed(elapsed_), position(position_) {}
~NodeTimer() {}
-
+
void serialize(std::ostream &os) const;
void deSerialize(std::istream &is);
-
- f32 timeout;
- f32 elapsed;
+
+ f32 timeout = 0.0f;
+ f32 elapsed = 0.0f;
v3s16 position;
};
class NodeTimerList
{
public:
- NodeTimerList(): m_next_trigger_time(-1.), m_time(0.) {}
+ NodeTimerList() {}
~NodeTimerList() {}
-
+
void serialize(std::ostream &os, u8 map_format_version) const;
void deSerialize(std::istream &is, u8 map_format_version);
-
+
// Get timer
NodeTimer get(const v3s16 &p) {
std::map<v3s16, std::multimap<double, NodeTimer>::iterator>::iterator n =
private:
std::multimap<double, NodeTimer> m_timers;
std::map<v3s16, std::multimap<double, NodeTimer>::iterator> m_iterators;
- double m_next_trigger_time;
- double m_time;
+ double m_next_trigger_time = -1.0;
+ double m_time = 0.0;
};
#endif