Translated using Weblate (Italian)
[oweals/minetest.git] / src / nodemetadata.h
index ce2c9e6d9f0e9aaf81309f8c567a03d62a26dd26..c028caf88666447e9d30fd80e8ea356e4641a26f 100644 (file)
@@ -17,13 +17,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
 
-#ifndef NODEMETADATA_HEADER
-#define NODEMETADATA_HEADER
+#pragma once
 
-#include "irr_v3d.h"
-#include <string>
-#include <iostream>
-#include <map>
+#include <unordered_set>
+#include "metadata.h"
 
 /*
        NodeMetadata stores arbitary amounts of data for special blocks.
@@ -35,56 +32,37 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 */
 
 class Inventory;
-class IGameDef;
+class IItemDefManager;
 
-class NodeMetadata
+class NodeMetadata : public Metadata
 {
 public:
-       NodeMetadata(IGameDef *gamedef);
+       NodeMetadata(IItemDefManager *item_def_mgr);
        ~NodeMetadata();
-       
-       void serialize(std::ostream &os) const;
-       void deSerialize(std::istream &is);
-       
+
+       void serialize(std::ostream &os, u8 version, bool disk=true) const;
+       void deSerialize(std::istream &is, u8 version);
+
        void clear();
+       bool empty() const;
 
-       // Generic key/value store
-       std::string getString(const std::string &name) const
-       {
-               std::map<std::string, std::string>::const_iterator i;
-               i = m_stringvars.find(name);
-               if(i == m_stringvars.end())
-                       return "";
-               return resolveString(i->second);
-       }
-       void setString(const std::string &name, const std::string &var)
-       {
-               if(var.empty())
-                       m_stringvars.erase(name);
-               else
-                       m_stringvars[name] = var;
-       }
-       // support variable names in values
-       std::string resolveString(const std::string &str) const
-       {
-               if(str.substr(0,2) == "${" && str[str.length()-1] == '}')
-                       return resolveString(getString(str.substr(2,str.length()-3)));
-               return str;
-       }
-       std::map<std::string, std::string> getStrings() const
+       // The inventory
+       Inventory *getInventory()
        {
-               return m_stringvars;
+               return m_inventory;
        }
 
-       // The inventory
-       Inventory* getInventory()
+       inline bool isPrivate(const std::string &name) const
        {
-               return m_inventory;
+               return m_privatevars.count(name) != 0;
        }
+       void markPrivate(const std::string &name, bool set);
 
 private:
-       std::map<std::string, std::string> m_stringvars;
+       int countNonPrivate() const;
+
        Inventory *m_inventory;
+       std::unordered_set<std::string> m_privatevars;
 };
 
 
@@ -92,26 +70,48 @@ private:
        List of metadata of all the nodes of a block
 */
 
+typedef std::map<v3s16, NodeMetadata *> NodeMetadataMap;
+
 class NodeMetadataList
 {
 public:
+       NodeMetadataList(bool is_metadata_owner = true) :
+               m_is_metadata_owner(is_metadata_owner)
+       {}
+
        ~NodeMetadataList();
 
-       void serialize(std::ostream &os) const;
-       void deSerialize(std::istream &is, IGameDef *gamedef);
-       
+       void serialize(std::ostream &os, u8 blockver, bool disk = true,
+               bool absolute_pos = false) const;
+       void deSerialize(std::istream &is, IItemDefManager *item_def_mgr,
+               bool absolute_pos = false);
+
+       // Add all keys in this list to the vector keys
+       std::vector<v3s16> getAllKeys();
        // Get pointer to data
-       NodeMetadataget(v3s16 p);
+       NodeMetadata *get(v3s16 p);
        // Deletes data
        void remove(v3s16 p);
        // Deletes old data and sets a new one
        void set(v3s16 p, NodeMetadata *d);
        // Deletes all
        void clear();
-       
-private:
-       std::map<v3s16, NodeMetadata*> m_data;
-};
 
-#endif
+       size_t size() const { return m_data.size(); }
+
+       NodeMetadataMap::const_iterator begin()
+       {
+               return m_data.begin();
+       }
 
+       NodeMetadataMap::const_iterator end()
+       {
+               return m_data.end();
+       }
+
+private:
+       int countNonEmpty() const;
+
+       bool m_is_metadata_owner;
+       NodeMetadataMap m_data;
+};