/*
-Minetest-c55
-Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+GNU Lesser General Public License for more details.
-You should have received a copy of the GNU General Public License along
+You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef NODEMETADATA_HEADER
#define NODEMETADATA_HEADER
-#include "irrlichttypes.h"
-#include <string>
-#include <iostream>
-#include <map>
+#include "metadata.h"
+#include "util/cpp11_container.h"
/*
NodeMetadata stores arbitary amounts of data for special blocks.
*/
class Inventory;
-class IGameDef;
+class IItemDefManager;
-class NodeMetadata
+class NodeMetadata : public Metadata
{
public:
- NodeMetadata(IGameDef *gamedef);
+ NodeMetadata(IItemDefManager *item_def_mgr);
~NodeMetadata();
-
- void serialize(std::ostream &os) const;
- void deSerialize(std::istream &is);
-
- void clear();
- // Generic key/value store
- std::string getString(const std::string &name) const
- {
- std::map<std::string, std::string>::const_iterator i;
- i = m_stringvars.find(name);
- if(i == m_stringvars.end())
- return "";
- return i->second;
- }
- void setString(const std::string &name, const std::string &var)
- {
- if(var.empty())
- m_stringvars.erase(name);
- else
- m_stringvars[name] = var;
- }
+ void serialize(std::ostream &os, u8 version, bool disk=true) const;
+ void deSerialize(std::istream &is, u8 version);
+
+ void clear();
+ bool empty() const;
// The inventory
- Inventory* getInventory()
+ Inventory *getInventory()
{
return m_inventory;
}
-
- // If non-empty, player can interact by using an inventory view
- // See format in guiInventoryMenu.cpp.
- std::string getInventoryDrawSpec() const
- {
- return m_inventorydrawspec;
- }
- void setInventoryDrawSpec(const std::string &text)
- {
- m_inventorydrawspec = text;
- }
-
- // If non-empty, player can interact by using an form view
- // See format in guiFormMenu.cpp.
- std::string getFormSpec() const
- {
- return m_formspec;
- }
- void setFormSpec(const std::string &text)
- {
- m_formspec = text;
- }
-
- // Called on client-side; shown on screen when pointed at
- std::string getInfoText() const
- {
- return m_infotext;
- }
- void setInfoText(const std::string &text)
- {
- m_infotext = text;
- }
-
- // Whether the related node and this metadata can be removed
- bool getAllowRemoval() const
- {
- return m_allow_removal;
- }
- void setAllowRemoval(bool b)
+
+ inline bool isPrivate(const std::string &name) const
{
- m_allow_removal = b;
+ return m_privatevars.count(name) != 0;
}
+ void markPrivate(const std::string &name, bool set);
private:
- std::map<std::string, std::string> m_stringvars;
+ int countNonPrivate() const;
+
Inventory *m_inventory;
- std::string m_inventorydrawspec;
- std::string m_formspec;
- std::string m_infotext;
- bool m_allow_removal;
+ UNORDERED_SET<std::string> m_privatevars;
};
public:
~NodeMetadataList();
- void serialize(std::ostream &os) const;
- void deSerialize(std::istream &is, IGameDef *gamedef);
-
+ void serialize(std::ostream &os, u8 blockver, bool disk=true) const;
+ void deSerialize(std::istream &is, IItemDefManager *item_def_mgr);
+
+ // Add all keys in this list to the vector keys
+ std::vector<v3s16> getAllKeys();
// Get pointer to data
- NodeMetadata* get(v3s16 p);
+ NodeMetadata *get(v3s16 p);
// Deletes data
void remove(v3s16 p);
// Deletes old data and sets a new one
void set(v3s16 p, NodeMetadata *d);
// Deletes all
void clear();
-
+
private:
- std::map<v3s16, NodeMetadata*> m_data;
+ int countNonEmpty() const;
+
+ std::map<v3s16, NodeMetadata *> m_data;
};
#endif
-