Version 0 is a placeholder for "nothing to see here; go away."
*/
- if(m_data.size() == 0){
+ if(m_data.empty()){
writeU8(os, 0); // version
return;
}
void NodeMetadataList::deSerialize(std::istream &is, IGameDef *gamedef)
{
- m_data.clear();
+ clear();
u8 version = readU8(is);
-
+
if(version == 0){
// Nothing
return;