Update inventory texture too
[oweals/minetest.git] / src / nodedef.h
index 0430621e7da629e363a994f85d10e9cdf6a13a95..a093cb7998527dabe9a34724041311efd75acaf8 100644 (file)
@@ -113,6 +113,7 @@ struct ContentFeatures
        */
        TileSpec tiles[6];
        
+       std::string inventory_texture_name;
        video::ITexture *inventory_texture;
 
        // Used currently for flowing liquids