void serializeOld(std::ostream &os, u16 protocol_version) const;
void deSerializeOld(std::istream &is, int version);
/*!
- * Since vertex alpha is no lnger supported, this method
- * adds instructions to the texture names to blend alpha there.
+ * Since vertex alpha is no longer supported, this method
+ * adds opacity directly to the texture pixels.
*
- * tiledef, tiledef_special and alpha must be initialized
- * before calling this.
+ * \param tiles array of the tile definitions.
+ * \param length length of tiles
*/
- void correctAlpha();
+ void correctAlpha(TileDef *tiles, int length);
/*
Some handy methods
virtual void serialize(std::ostream &os, u16 protocol_version) const=0;
- virtual bool getNodeRegistrationStatus() const=0;
-
virtual void pendNodeResolve(NodeResolver *nr)=0;
virtual bool cancelNodeResolveCallback(NodeResolver *nr)=0;
virtual bool nodeboxConnects(const MapNode from, const MapNode to, u8 connect_face)=0;
virtual void serialize(std::ostream &os, u16 protocol_version) const=0;
virtual void deSerialize(std::istream &is)=0;
- virtual bool getNodeRegistrationStatus() const=0;
virtual void setNodeRegistrationStatus(bool completed)=0;
virtual void pendNodeResolve(NodeResolver *nr)=0;