Fix and improve Server's privilege get/setters
[oweals/minetest.git] / src / nodedef.cpp
index 7b723e958daa79425be4211d373c2bc82bad3671..f24497dd820def43d55ee1e8286813c0cf0bd1a3 100644 (file)
@@ -20,123 +20,315 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "nodedef.h"
 
 #include "main.h" // For g_settings
-#include "nodemetadata.h"
+#include "itemdef.h"
 #ifndef SERVER
 #include "tile.h"
 #endif
 #include "log.h"
+#include "settings.h"
+#include "nameidmapping.h"
+
+/*
+       NodeBox
+*/
+
+void NodeBox::serialize(std::ostream &os) const
+{
+       writeU8(os, 0); // version
+       writeU8(os, type);
+       writeV3F1000(os, fixed.MinEdge);
+       writeV3F1000(os, fixed.MaxEdge);
+       writeV3F1000(os, wall_top.MinEdge);
+       writeV3F1000(os, wall_top.MaxEdge);
+       writeV3F1000(os, wall_bottom.MinEdge);
+       writeV3F1000(os, wall_bottom.MaxEdge);
+       writeV3F1000(os, wall_side.MinEdge);
+       writeV3F1000(os, wall_side.MaxEdge);
+}
+
+void NodeBox::deSerialize(std::istream &is)
+{
+       int version = readU8(is);
+       if(version != 0)
+               throw SerializationError("unsupported NodeBox version");
+       type = (enum NodeBoxType)readU8(is);
+       fixed.MinEdge = readV3F1000(is);
+       fixed.MaxEdge = readV3F1000(is);
+       wall_top.MinEdge = readV3F1000(is);
+       wall_top.MaxEdge = readV3F1000(is);
+       wall_bottom.MinEdge = readV3F1000(is);
+       wall_bottom.MaxEdge = readV3F1000(is);
+       wall_side.MinEdge = readV3F1000(is);
+       wall_side.MaxEdge = readV3F1000(is);
+}
+
+/*
+       MaterialSpec
+*/
+
+void MaterialSpec::serialize(std::ostream &os) const
+{
+       os<<serializeString(tname);
+       writeU8(os, backface_culling);
+}
+
+void MaterialSpec::deSerialize(std::istream &is)
+{
+       tname = deSerializeString(is);
+       backface_culling = readU8(is);
+}
+
+/*
+       ContentFeatures
+*/
+
+ContentFeatures::ContentFeatures()
+{
+       reset();
+}
 
 ContentFeatures::~ContentFeatures()
 {
-       delete initial_metadata;
 #ifndef SERVER
-       delete special_material;
-       delete special_atlas;
+       for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
+               delete special_materials[j];
+               delete special_aps[j];
+       }
 #endif
 }
 
-#ifndef SERVER
-void ContentFeatures::setTexture(ITextureSource *tsrc,
-               u16 i, std::string name, u8 alpha)
+void ContentFeatures::reset()
 {
-       used_texturenames.insert(name);
-       
-       if(tsrc)
-       {
-               tiles[i].texture = tsrc->getTexture(name);
-       }
-       
-       if(alpha != 255)
-       {
-               tiles[i].alpha = alpha;
-               tiles[i].material_type = MATERIAL_ALPHA_VERTEX;
+       /*
+               Cached stuff
+       */
+#ifndef SERVER
+       for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
+               special_materials[j] = NULL;
+               special_aps[j] = NULL;
        }
-
-       if(inventory_texture == NULL)
-               setInventoryTexture(name, tsrc);
+       solidness = 2;
+       visual_solidness = 0;
+       backface_culling = true;
+#endif
+       /*
+               Actual data
+               
+               NOTE: Most of this is always overridden by the default values given
+                     in builtin.lua
+       */
+       name = "";
+       groups.clear();
+       drawtype = NDT_NORMAL;
+       visual_scale = 1.0;
+       for(u32 i=0; i<6; i++)
+               tname_tiles[i] = "";
+       for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
+               mspec_special[j] = MaterialSpec();
+       alpha = 255;
+       post_effect_color = video::SColor(0, 0, 0, 0);
+       param_type = CPT_NONE;
+       param_type_2 = CPT2_NONE;
+       is_ground_content = false;
+       light_propagates = false;
+       sunlight_propagates = false;
+       walkable = true;
+       pointable = true;
+       diggable = true;
+       climbable = false;
+       buildable_to = false;
+       metadata_name = "";
+       liquid_type = LIQUID_NONE;
+       liquid_alternative_flowing = "";
+       liquid_alternative_source = "";
+       liquid_viscosity = 0;
+       light_source = 0;
+       damage_per_second = 0;
+       selection_box = NodeBox();
+       legacy_facedir_simple = false;
+       legacy_wallmounted = false;
 }
 
-void ContentFeatures::setInventoryTexture(std::string imgname,
-               ITextureSource *tsrc)
+void ContentFeatures::serialize(std::ostream &os)
 {
-       if(tsrc == NULL)
-               return;
-       
-       imgname += "^[forcesingle";
-       
-       inventory_texture = tsrc->getTextureRaw(imgname);
+       writeU8(os, 2); // version
+       os<<serializeString(name);
+       writeU16(os, groups.size());
+       for(ItemGroupList::const_iterator
+                       i = groups.begin(); i != groups.end(); i++){
+               os<<serializeString(i->first);
+               writeS16(os, i->second);
+       }
+       writeU8(os, drawtype);
+       writeF1000(os, visual_scale);
+       writeU8(os, 6);
+       for(u32 i=0; i<6; i++)
+               os<<serializeString(tname_tiles[i]);
+       writeU8(os, CF_SPECIAL_COUNT);
+       for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
+               mspec_special[i].serialize(os);
+       }
+       writeU8(os, alpha);
+       writeU8(os, post_effect_color.getAlpha());
+       writeU8(os, post_effect_color.getRed());
+       writeU8(os, post_effect_color.getGreen());
+       writeU8(os, post_effect_color.getBlue());
+       writeU8(os, param_type);
+       writeU8(os, param_type_2);
+       writeU8(os, is_ground_content);
+       writeU8(os, light_propagates);
+       writeU8(os, sunlight_propagates);
+       writeU8(os, walkable);
+       writeU8(os, pointable);
+       writeU8(os, diggable);
+       writeU8(os, climbable);
+       writeU8(os, buildable_to);
+       os<<serializeString(metadata_name);
+       writeU8(os, liquid_type);
+       os<<serializeString(liquid_alternative_flowing);
+       os<<serializeString(liquid_alternative_source);
+       writeU8(os, liquid_viscosity);
+       writeU8(os, light_source);
+       writeU32(os, damage_per_second);
+       selection_box.serialize(os);
+       writeU8(os, legacy_facedir_simple);
+       writeU8(os, legacy_wallmounted);
 }
 
-void ContentFeatures::setInventoryTextureCube(std::string top,
-               std::string left, std::string right, ITextureSource *tsrc)
+void ContentFeatures::deSerialize(std::istream &is)
 {
-       if(tsrc == NULL)
-               return;
-       
-       str_replace_char(top, '^', '&');
-       str_replace_char(left, '^', '&');
-       str_replace_char(right, '^', '&');
-
-       std::string imgname_full;
-       imgname_full += "[inventorycube{";
-       imgname_full += top;
-       imgname_full += "{";
-       imgname_full += left;
-       imgname_full += "{";
-       imgname_full += right;
-       inventory_texture = tsrc->getTextureRaw(imgname_full);
+       int version = readU8(is);
+       if(version != 2)
+               throw SerializationError("unsupported ContentFeatures version");
+       name = deSerializeString(is);
+       groups.clear();
+       u32 groups_size = readU16(is);
+       for(u32 i=0; i<groups_size; i++){
+               std::string name = deSerializeString(is);
+               int value = readS16(is);
+               groups[name] = value;
+       }
+       drawtype = (enum NodeDrawType)readU8(is);
+       visual_scale = readF1000(is);
+       if(readU8(is) != 6)
+               throw SerializationError("unsupported tile count");
+       for(u32 i=0; i<6; i++)
+               tname_tiles[i] = deSerializeString(is);
+       if(readU8(is) != CF_SPECIAL_COUNT)
+               throw SerializationError("unsupported CF_SPECIAL_COUNT");
+       for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
+               mspec_special[i].deSerialize(is);
+       }
+       alpha = readU8(is);
+       post_effect_color.setAlpha(readU8(is));
+       post_effect_color.setRed(readU8(is));
+       post_effect_color.setGreen(readU8(is));
+       post_effect_color.setBlue(readU8(is));
+       param_type = (enum ContentParamType)readU8(is);
+       param_type_2 = (enum ContentParamType2)readU8(is);
+       is_ground_content = readU8(is);
+       light_propagates = readU8(is);
+       sunlight_propagates = readU8(is);
+       walkable = readU8(is);
+       pointable = readU8(is);
+       diggable = readU8(is);
+       climbable = readU8(is);
+       buildable_to = readU8(is);
+       metadata_name = deSerializeString(is);
+       liquid_type = (enum LiquidType)readU8(is);
+       liquid_alternative_flowing = deSerializeString(is);
+       liquid_alternative_source = deSerializeString(is);
+       liquid_viscosity = readU8(is);
+       light_source = readU8(is);
+       damage_per_second = readU32(is);
+       selection_box.deSerialize(is);
+       legacy_facedir_simple = readU8(is);
+       legacy_wallmounted = readU8(is);
 }
-#endif
+
+/*
+       CNodeDefManager
+*/
 
 class CNodeDefManager: public IWritableNodeDefManager
 {
 public:
-       CNodeDefManager(ITextureSource *tsrc)
+       void clear()
        {
-#ifndef SERVER
-               /*
-                       Set initial material type to same in all tiles, so that the
-                       same material can be used in more stuff.
-                       This is set according to the leaves because they are the only
-                       differing material to which all materials can be changed to
-                       get this optimization.
-               */
-               u8 initial_material_type = MATERIAL_ALPHA_SIMPLE;
-               /*if(new_style_leaves)
-                       initial_material_type = MATERIAL_ALPHA_SIMPLE;
-               else
-                       initial_material_type = MATERIAL_ALPHA_NONE;*/
+               m_name_id_mapping.clear();
+               m_name_id_mapping_with_aliases.clear();
+
                for(u16 i=0; i<=MAX_CONTENT; i++)
                {
-                       ContentFeatures *f = &m_content_features[i];
-                       // Re-initialize
-                       f->reset();
-
-                       for(u16 j=0; j<6; j++)
-                               f->tiles[j].material_type = initial_material_type;
+                       ContentFeatures &f = m_content_features[i];
+                       f.reset(); // Reset to defaults
                }
-#endif
-               /*
-                       Initially set every block to be shown as an unknown block.
-                       Don't touch CONTENT_IGNORE or CONTENT_AIR.
-               */
-               for(u16 i=0; i<=MAX_CONTENT; i++)
+               
+               // Set CONTENT_AIR
                {
-                       if(i == CONTENT_IGNORE || i == CONTENT_AIR)
-                               continue;
-                       ContentFeatures *f = &m_content_features[i];
-                       f->setAllTextures(tsrc, "unknown_block.png");
-                       f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
+                       ContentFeatures f;
+                       f.name = "air";
+                       f.drawtype = NDT_AIRLIKE;
+                       f.param_type = CPT_LIGHT;
+                       f.light_propagates = true;
+                       f.sunlight_propagates = true;
+                       f.walkable = false;
+                       f.pointable = false;
+                       f.diggable = false;
+                       f.buildable_to = true;
+                       // Insert directly into containers
+                       content_t c = CONTENT_AIR;
+                       m_content_features[c] = f;
+                       addNameIdMapping(c, f.name);
+               }
+               // Set CONTENT_IGNORE
+               {
+                       ContentFeatures f;
+                       f.name = "ignore";
+                       f.drawtype = NDT_AIRLIKE;
+                       f.param_type = CPT_NONE;
+                       f.light_propagates = false;
+                       f.sunlight_propagates = false;
+                       f.walkable = false;
+                       f.pointable = false;
+                       f.diggable = false;
+                       // A way to remove accidental CONTENT_IGNOREs
+                       f.buildable_to = true;
+                       // Insert directly into containers
+                       content_t c = CONTENT_IGNORE;
+                       m_content_features[c] = f;
+                       addNameIdMapping(c, f.name);
+               }
+       }
+       // CONTENT_IGNORE = not found
+       content_t getFreeId(bool require_full_param2)
+       {
+               // If allowed, first search in the large 4-bit-param2 pool
+               if(!require_full_param2){
+                       for(u16 i=0x800; i<=0xfff; i++){
+                               const ContentFeatures &f = m_content_features[i];
+                               if(f.name == "")
+                                       return i;
+                       }
                }
-               // Make CONTENT_IGNORE to not block the view when occlusion culling
-               m_content_features[CONTENT_IGNORE].solidness = 0;
+               // Then search from the small 8-bit-param2 pool
+               for(u16 i=0; i<=125; i++){
+                       const ContentFeatures &f = m_content_features[i];
+                       if(f.name == "")
+                               return i;
+               }
+               return CONTENT_IGNORE;
+       }
+       CNodeDefManager()
+       {
+               clear();
        }
        virtual ~CNodeDefManager()
        {
        }
        virtual IWritableNodeDefManager* clone()
        {
-               CNodeDefManager *mgr = new CNodeDefManager(NULL);
+               CNodeDefManager *mgr = new CNodeDefManager();
                for(u16 i=0; i<=MAX_CONTENT; i++)
                {
                        mgr->set(i, get(i));
@@ -152,39 +344,282 @@ public:
        {
                return get(n.getContent());
        }
-       // Writable
+       virtual bool getId(const std::string &name, content_t &result) const
+       {
+               std::map<std::string, content_t>::const_iterator
+                       i = m_name_id_mapping_with_aliases.find(name);
+               if(i == m_name_id_mapping_with_aliases.end())
+                       return false;
+               result = i->second;
+               return true;
+       }
+       virtual content_t getId(const std::string &name) const
+       {
+               content_t id = CONTENT_IGNORE;
+               getId(name, id);
+               return id;
+       }
+       virtual const ContentFeatures& get(const std::string &name) const
+       {
+               content_t id = CONTENT_IGNORE;
+               getId(name, id);
+               return get(id);
+       }
+       // IWritableNodeDefManager
        virtual void set(content_t c, const ContentFeatures &def)
        {
-               infostream<<"registerNode: registering content \""<<c<<"\""<<std::endl;
+               verbosestream<<"registerNode: registering content id \""<<c
+                               <<"\": name=\""<<def.name<<"\""<<std::endl;
                assert(c <= MAX_CONTENT);
+               // Don't allow redefining CONTENT_IGNORE (but allow air)
+               if(def.name == "ignore" || c == CONTENT_IGNORE){
+                       infostream<<"registerNode: WARNING: Ignoring "
+                                       <<"CONTENT_IGNORE redefinition"<<std::endl;
+                       return;
+               }
+               // Check that the special contents are not redefined as different id
+               // because it would mess up everything
+               if((def.name == "ignore" && c != CONTENT_IGNORE) ||
+                       (def.name == "air" && c != CONTENT_AIR)){
+                       errorstream<<"registerNode: IGNORING ERROR: "
+                                       <<"trying to register built-in type \""
+                                       <<def.name<<"\" as different id"<<std::endl;
+                       return;
+               }
                m_content_features[c] = def;
+               if(def.name != "")
+                       addNameIdMapping(c, def.name);
        }
-       virtual ContentFeatures* getModifiable(content_t c)
+       virtual content_t set(const std::string &name,
+                       const ContentFeatures &def)
        {
-               assert(c <= MAX_CONTENT);
-               return &m_content_features[c];
+               assert(name == def.name);
+               u16 id = CONTENT_IGNORE;
+               bool found = m_name_id_mapping.getId(name, id);  // ignore aliases
+               if(!found){
+                       // Determine if full param2 is required
+                       bool require_full_param2 = (
+                               def.param_type_2 == CPT2_FULL
+                               ||
+                               def.param_type_2 == CPT2_FLOWINGLIQUID
+                               ||
+                               def.legacy_wallmounted
+                       );
+                       // Get some id
+                       id = getFreeId(require_full_param2);
+                       if(id == CONTENT_IGNORE)
+                               return CONTENT_IGNORE;
+                       if(name != "")
+                               addNameIdMapping(id, name);
+               }
+               set(id, def);
+               return id;
+       }
+       virtual content_t allocateDummy(const std::string &name)
+       {
+               assert(name != "");
+               ContentFeatures f;
+               f.name = name;
+               return set(name, f);
+       }
+       virtual void updateAliases(IItemDefManager *idef)
+       {
+               std::set<std::string> all = idef->getAll();
+               m_name_id_mapping_with_aliases.clear();
+               for(std::set<std::string>::iterator
+                               i = all.begin(); i != all.end(); i++)
+               {
+                       std::string name = *i;
+                       std::string convert_to = idef->getAlias(name);
+                       content_t id;
+                       if(m_name_id_mapping.getId(convert_to, id))
+                       {
+                               m_name_id_mapping_with_aliases.insert(
+                                               std::make_pair(name, id));
+                       }
+               }
        }
        virtual void updateTextures(ITextureSource *tsrc)
        {
 #ifndef SERVER
                infostream<<"CNodeDefManager::updateTextures(): Updating "
                                <<"textures in node definitions"<<std::endl;
+
+               bool new_style_water = g_settings->getBool("new_style_water");
+               bool new_style_leaves = g_settings->getBool("new_style_leaves");
+               bool opaque_water = g_settings->getBool("opaque_water");
+               
                for(u16 i=0; i<=MAX_CONTENT; i++)
                {
                        ContentFeatures *f = &m_content_features[i];
-                       for(u16 j=0; j<6; j++)
-                               tsrc->updateAP(f->tiles[j].texture);
-                       if(f->special_atlas)
-                               tsrc->updateAP(*(f->special_atlas));
+
+                       std::string tname_tiles[6];
+                       for(u32 j=0; j<6; j++)
+                       {
+                               tname_tiles[j] = f->tname_tiles[j];
+                               if(tname_tiles[j] == "")
+                                       tname_tiles[j] = "unknown_block.png";
+                        }
+
+                       switch(f->drawtype){
+                       default:
+                       case NDT_NORMAL:
+                               f->solidness = 2;
+                               break;
+                       case NDT_AIRLIKE:
+                               f->solidness = 0;
+                               break;
+                       case NDT_LIQUID:
+                               assert(f->liquid_type == LIQUID_SOURCE);
+                               if(opaque_water)
+                                       f->alpha = 255;
+                               if(new_style_water){
+                                       f->solidness = 0;
+                               } else {
+                                       f->solidness = 1;
+                                       if(f->alpha == 255)
+                                               f->solidness = 2;
+                                       f->backface_culling = false;
+                               }
+                               break;
+                       case NDT_FLOWINGLIQUID:
+                               assert(f->liquid_type == LIQUID_FLOWING);
+                               f->solidness = 0;
+                               if(opaque_water)
+                                       f->alpha = 255;
+                               break;
+                       case NDT_GLASSLIKE:
+                               f->solidness = 0;
+                               f->visual_solidness = 1;
+                               break;
+                       case NDT_ALLFACES:
+                               f->solidness = 0;
+                               f->visual_solidness = 1;
+                               break;
+                       case NDT_ALLFACES_OPTIONAL:
+                               if(new_style_leaves){
+                                       f->drawtype = NDT_ALLFACES;
+                                       f->solidness = 0;
+                                       f->visual_solidness = 1;
+                               } else {
+                                       f->drawtype = NDT_NORMAL;
+                                       f->solidness = 2;
+                                       for(u32 i=0; i<6; i++){
+                                               tname_tiles[i] += std::string("^[noalpha");
+                                       }
+                               }
+                               break;
+                       case NDT_TORCHLIKE:
+                       case NDT_SIGNLIKE:
+                       case NDT_PLANTLIKE:
+                       case NDT_FENCELIKE:
+                       case NDT_RAILLIKE:
+                               f->solidness = 0;
+                               break;
+                       }
+
+                       // Tile textures
+                       for(u16 j=0; j<6; j++){
+                               f->tiles[j].texture = tsrc->getTexture(tname_tiles[j]);
+                               f->tiles[j].alpha = f->alpha;
+                               if(f->alpha == 255)
+                                       f->tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
+                               else
+                                       f->tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
+                               if(f->backface_culling)
+                                       f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
+                               else
+                                       f->tiles[j].material_flags &= ~MATERIAL_FLAG_BACKFACE_CULLING;
+                       }
+                       // Special textures
+                       for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
+                               // Remove all stuff
+                               if(f->special_aps[j]){
+                                       delete f->special_aps[j];
+                                       f->special_aps[j] = NULL;
+                               }
+                               if(f->special_materials[j]){
+                                       delete f->special_materials[j];
+                                       f->special_materials[j] = NULL;
+                               }
+                               // Skip if should not exist
+                               if(f->mspec_special[j].tname == "")
+                                       continue;
+                               // Create all stuff
+                               f->special_aps[j] = new AtlasPointer(
+                                               tsrc->getTexture(f->mspec_special[j].tname));
+                               f->special_materials[j] = new video::SMaterial;
+                               f->special_materials[j]->setFlag(video::EMF_LIGHTING, false);
+                               f->special_materials[j]->setFlag(video::EMF_BACK_FACE_CULLING,
+                                               f->mspec_special[j].backface_culling);
+                               f->special_materials[j]->setFlag(video::EMF_BILINEAR_FILTER, false);
+                               f->special_materials[j]->setFlag(video::EMF_FOG_ENABLE, true);
+                               f->special_materials[j]->setTexture(0, f->special_aps[j]->atlas);
+                               if(f->alpha != 255)
+                                       f->special_materials[j]->MaterialType =
+                                                       video::EMT_TRANSPARENT_VERTEX_ALPHA;
+                       }
                }
 #endif
        }
+       void serialize(std::ostream &os)
+       {
+               u16 count = 0;
+               std::ostringstream tmp_os(std::ios::binary);
+               for(u16 i=0; i<=MAX_CONTENT; i++)
+               {
+                       if(i == CONTENT_IGNORE || i == CONTENT_AIR)
+                               continue;
+                       ContentFeatures *f = &m_content_features[i];
+                       if(f->name == "")
+                               continue;
+                       writeU16(tmp_os, i);
+                       f->serialize(tmp_os);
+                       count++;
+               }
+               writeU16(os, count);
+               os<<serializeLongString(tmp_os.str());
+       }
+       void deSerialize(std::istream &is)
+       {
+               clear();
+               u16 count = readU16(is);
+               std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
+               for(u16 n=0; n<count; n++){
+                       u16 i = readU16(tmp_is);
+                       if(i > MAX_CONTENT){
+                               errorstream<<"ContentFeatures::deSerialize(): "
+                                               <<"Too large content id: "<<i<<std::endl;
+                               continue;
+                       }
+                       /*// Do not deserialize special types
+                       if(i == CONTENT_IGNORE || i == CONTENT_AIR)
+                               continue;*/
+                       ContentFeatures *f = &m_content_features[i];
+                       f->deSerialize(tmp_is);
+                       if(f->name != "")
+                               addNameIdMapping(i, f->name);
+               }
+       }
+private:
+       void addNameIdMapping(content_t i, std::string name)
+       {
+               m_name_id_mapping.set(i, name);
+               m_name_id_mapping_with_aliases.insert(std::make_pair(name, i));
+       }
 private:
+       // Features indexed by id
        ContentFeatures m_content_features[MAX_CONTENT+1];
+       // A mapping for fast converting back and forth between names and ids
+       NameIdMapping m_name_id_mapping;
+       // Like m_name_id_mapping, but only from names to ids, and includes
+       // item aliases too. Updated by updateAliases()
+       // Note: Not serialized.
+       std::map<std::string, content_t> m_name_id_mapping_with_aliases;
 };
 
-IWritableNodeDefManager* createNodeDefManager(ITextureSource *tsrc)
+IWritableNodeDefManager* createNodeDefManager()
 {
-       return new CNodeDefManager(tsrc);
+       return new CNodeDefManager();
 }