#include "tile.h"
#endif
#include "log.h"
+#include "settings.h"
+#include "nameidmapping.h"
+
+/*
+ NodeBox
+*/
+
+void NodeBox::serialize(std::ostream &os) const
+{
+ writeU8(os, 0); // version
+ writeU8(os, type);
+ writeV3F1000(os, fixed.MinEdge);
+ writeV3F1000(os, fixed.MaxEdge);
+ writeV3F1000(os, wall_top.MinEdge);
+ writeV3F1000(os, wall_top.MaxEdge);
+ writeV3F1000(os, wall_bottom.MinEdge);
+ writeV3F1000(os, wall_bottom.MaxEdge);
+ writeV3F1000(os, wall_side.MinEdge);
+ writeV3F1000(os, wall_side.MaxEdge);
+}
+
+void NodeBox::deSerialize(std::istream &is)
+{
+ int version = readU8(is);
+ if(version != 0)
+ throw SerializationError("unsupported NodeBox version");
+ type = (enum NodeBoxType)readU8(is);
+ fixed.MinEdge = readV3F1000(is);
+ fixed.MaxEdge = readV3F1000(is);
+ wall_top.MinEdge = readV3F1000(is);
+ wall_top.MaxEdge = readV3F1000(is);
+ wall_bottom.MinEdge = readV3F1000(is);
+ wall_bottom.MaxEdge = readV3F1000(is);
+ wall_side.MinEdge = readV3F1000(is);
+ wall_side.MaxEdge = readV3F1000(is);
+}
+
+/*
+ MaterialSpec
+*/
+
+void MaterialSpec::serialize(std::ostream &os) const
+{
+ os<<serializeString(tname);
+ writeU8(os, backface_culling);
+}
+
+void MaterialSpec::deSerialize(std::istream &is)
+{
+ tname = deSerializeString(is);
+ backface_culling = readU8(is);
+}
+
+/*
+ ContentFeatures
+*/
+
+ContentFeatures::ContentFeatures()
+{
+ reset();
+}
ContentFeatures::~ContentFeatures()
{
- delete initial_metadata;
#ifndef SERVER
for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
delete special_materials[j];
#endif
}
+void ContentFeatures::reset()
+{
+ /*
+ Cached stuff
+ */
+#ifndef SERVER
+ inventory_texture = NULL;
+
+ for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
+ special_materials[j] = NULL;
+ special_aps[j] = NULL;
+ }
+ solidness = 2;
+ visual_solidness = 0;
+ backface_culling = true;
+#endif
+ used_texturenames.clear();
+ /*
+ Actual data
+
+ NOTE: Most of this is always overridden by the default values given
+ in builtin.lua
+ */
+ name = "";
+ drawtype = NDT_NORMAL;
+ visual_scale = 1.0;
+ for(u32 i=0; i<6; i++)
+ tname_tiles[i] = "";
+ for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
+ mspec_special[j] = MaterialSpec();
+ tname_inventory = "";
+ alpha = 255;
+ post_effect_color = video::SColor(0, 0, 0, 0);
+ param_type = CPT_NONE;
+ is_ground_content = false;
+ light_propagates = false;
+ sunlight_propagates = false;
+ walkable = true;
+ pointable = true;
+ diggable = true;
+ climbable = false;
+ buildable_to = false;
+ wall_mounted = false;
+ often_contains_mineral = false;
+ dug_item = "";
+ extra_dug_item = "";
+ extra_dug_item_rarity = 2;
+ metadata_name = "";
+ liquid_type = LIQUID_NONE;
+ liquid_alternative_flowing = "";
+ liquid_alternative_source = "";
+ liquid_viscosity = 0;
+ light_source = 0;
+ damage_per_second = 0;
+ selection_box = NodeBox();
+ material = MaterialProperties();
+ cookresult_item = ""; // Cannot be cooked
+ furnace_cooktime = 3.0;
+ furnace_burntime = -1.0; // Cannot be burned
+}
+
+void ContentFeatures::serialize(std::ostream &os)
+{
+ writeU8(os, 0); // version
+ os<<serializeString(name);
+ writeU8(os, drawtype);
+ writeF1000(os, visual_scale);
+ writeU8(os, 6);
+ for(u32 i=0; i<6; i++)
+ os<<serializeString(tname_tiles[i]);
+ os<<serializeString(tname_inventory);
+ writeU8(os, CF_SPECIAL_COUNT);
+ for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
+ mspec_special[i].serialize(os);
+ }
+ writeU8(os, alpha);
+ writeU8(os, post_effect_color.getAlpha());
+ writeU8(os, post_effect_color.getRed());
+ writeU8(os, post_effect_color.getGreen());
+ writeU8(os, post_effect_color.getBlue());
+ writeU8(os, param_type);
+ writeU8(os, is_ground_content);
+ writeU8(os, light_propagates);
+ writeU8(os, sunlight_propagates);
+ writeU8(os, walkable);
+ writeU8(os, pointable);
+ writeU8(os, diggable);
+ writeU8(os, climbable);
+ writeU8(os, buildable_to);
+ writeU8(os, wall_mounted);
+ writeU8(os, often_contains_mineral);
+ os<<serializeString(dug_item);
+ os<<serializeString(extra_dug_item);
+ writeS32(os, extra_dug_item_rarity);
+ os<<serializeString(metadata_name);
+ writeU8(os, liquid_type);
+ os<<serializeString(liquid_alternative_flowing);
+ os<<serializeString(liquid_alternative_source);
+ writeU8(os, liquid_viscosity);
+ writeU8(os, light_source);
+ writeU32(os, damage_per_second);
+ selection_box.serialize(os);
+ material.serialize(os);
+ os<<serializeString(cookresult_item);
+ writeF1000(os, furnace_cooktime);
+ writeF1000(os, furnace_burntime);
+}
+
+void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
+{
+ int version = readU8(is);
+ if(version != 0)
+ throw SerializationError("unsupported ContentFeatures version");
+ name = deSerializeString(is);
+ drawtype = (enum NodeDrawType)readU8(is);
+ visual_scale = readF1000(is);
+ if(readU8(is) != 6)
+ throw SerializationError("unsupported tile count");
+ for(u32 i=0; i<6; i++)
+ tname_tiles[i] = deSerializeString(is);
+ tname_inventory = deSerializeString(is);
+ if(readU8(is) != CF_SPECIAL_COUNT)
+ throw SerializationError("unsupported CF_SPECIAL_COUNT");
+ for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
+ mspec_special[i].deSerialize(is);
+ }
+ alpha = readU8(is);
+ post_effect_color.setAlpha(readU8(is));
+ post_effect_color.setRed(readU8(is));
+ post_effect_color.setGreen(readU8(is));
+ post_effect_color.setBlue(readU8(is));
+ param_type = (enum ContentParamType)readU8(is);
+ is_ground_content = readU8(is);
+ light_propagates = readU8(is);
+ sunlight_propagates = readU8(is);
+ walkable = readU8(is);
+ pointable = readU8(is);
+ diggable = readU8(is);
+ climbable = readU8(is);
+ buildable_to = readU8(is);
+ wall_mounted = readU8(is);
+ often_contains_mineral = readU8(is);
+ dug_item = deSerializeString(is);
+ extra_dug_item = deSerializeString(is);
+ extra_dug_item_rarity = readS32(is);
+ metadata_name = deSerializeString(is);
+ liquid_type = (enum LiquidType)readU8(is);
+ liquid_alternative_flowing = deSerializeString(is);
+ liquid_alternative_source = deSerializeString(is);
+ liquid_viscosity = readU8(is);
+ light_source = readU8(is);
+ damage_per_second = readU32(is);
+ selection_box.deSerialize(is);
+ material.deSerialize(is);
+ cookresult_item = deSerializeString(is);
+ furnace_cooktime = readF1000(is);
+ furnace_burntime = readF1000(is);
+}
+
void ContentFeatures::setTexture(u16 i, std::string name)
{
used_texturenames.insert(name);
tname_inventory = name;
}
+void ContentFeatures::setAllTextures(std::string name)
+{
+ for(u16 i=0; i<6; i++)
+ setTexture(i, name);
+ // Force inventory texture too
+ setInventoryTexture(name);
+}
+
+void ContentFeatures::setSpecialMaterial(u16 i, const MaterialSpec &mspec)
+{
+ assert(i < CF_SPECIAL_COUNT);
+ mspec_special[i] = mspec;
+}
+
void ContentFeatures::setInventoryTexture(std::string imgname)
{
tname_inventory = imgname + "^[forcesingle";
tname_inventory = imgname_full;
}
+/*
+ CNodeDefManager
+*/
+
class CNodeDefManager: public IWritableNodeDefManager
{
public:
- CNodeDefManager()
+ void clear()
{
+ m_name_id_mapping.clear();
for(u16 i=0; i<=MAX_CONTENT; i++)
{
- ContentFeatures *f = &m_content_features[i];
- // Reset to defaults
- f->reset();
- if(i == CONTENT_IGNORE || i == CONTENT_AIR)
- continue;
- f->setAllTextures("unknown_block.png");
- f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
+ ContentFeatures &f = m_content_features[i];
+ f.reset(); // Reset to defaults
+ f.setAllTextures("unknown_block.png");
+ }
+
+ // Set CONTENT_AIR
+ {
+ ContentFeatures f;
+ f.name = "air";
+ f.drawtype = NDT_AIRLIKE;
+ f.param_type = CPT_LIGHT;
+ f.light_propagates = true;
+ f.sunlight_propagates = true;
+ f.walkable = false;
+ f.pointable = false;
+ f.diggable = false;
+ f.buildable_to = true;
+ // Insert directly into containers
+ content_t c = CONTENT_AIR;
+ m_content_features[c] = f;
+ m_name_id_mapping.set(c, f.name);
+ }
+ // Set CONTENT_IGNORE
+ {
+ ContentFeatures f;
+ f.name = "ignore";
+ f.drawtype = NDT_AIRLIKE;
+ f.param_type = CPT_NONE;
+ f.light_propagates = false;
+ f.sunlight_propagates = false;
+ f.walkable = false;
+ f.pointable = false;
+ f.diggable = false;
+ // A way to remove accidental CONTENT_IGNOREs
+ f.buildable_to = true;
+ // Insert directly into containers
+ content_t c = CONTENT_IGNORE;
+ m_content_features[c] = f;
+ m_name_id_mapping.set(c, f.name);
}
- // Make CONTENT_IGNORE to not block the view when occlusion culling
- m_content_features[CONTENT_IGNORE].solidness = 0;
+ }
+ // CONTENT_IGNORE = not found
+ content_t getFreeId(bool require_full_param2)
+ {
+ // If allowed, first search in the large 4-byte-param2 pool
+ if(!require_full_param2){
+ for(u16 i=0x800; i<=0xfff; i++){
+ const ContentFeatures &f = m_content_features[i];
+ if(f.name == "")
+ return i;
+ }
+ }
+ // Then search from the small 8-byte-param2 pool
+ for(u16 i=0; i<=125; i++){
+ const ContentFeatures &f = m_content_features[i];
+ if(f.name == "")
+ return i;
+ }
+ return CONTENT_IGNORE;
+ }
+ CNodeDefManager()
+ {
+ clear();
}
virtual ~CNodeDefManager()
{
{
return get(n.getContent());
}
- // Writable
+ virtual bool getId(const std::string &name, content_t &result) const
+ {
+ return m_name_id_mapping.getId(name, result);
+ }
+ virtual content_t getId(const std::string &name) const
+ {
+ content_t id = CONTENT_IGNORE;
+ getId(name, id);
+ return id;
+ }
+ virtual const ContentFeatures& get(const std::string &name) const
+ {
+ content_t id = CONTENT_IGNORE;
+ getId(name, id);
+ return get(id);
+ }
+ // IWritableNodeDefManager
virtual void set(content_t c, const ContentFeatures &def)
{
- infostream<<"registerNode: registering content \""<<c<<"\""<<std::endl;
+ infostream<<"registerNode: registering content id \""<<c
+ <<"\": name=\""<<def.name<<"\""<<std::endl;
assert(c <= MAX_CONTENT);
+ // Don't allow redefining CONTENT_IGNORE (but allow air)
+ if(def.name == "ignore" || c == CONTENT_IGNORE){
+ infostream<<"registerNode: WARNING: Ignoring "
+ <<"CONTENT_IGNORE redefinition"<<std::endl;
+ return;
+ }
+ // Check that the special contents are not redefined as different id
+ // because it would mess up everything
+ if((def.name == "ignore" && c != CONTENT_IGNORE) ||
+ (def.name == "air" && c != CONTENT_AIR)){
+ errorstream<<"registerNode: IGNORING ERROR: "
+ <<"trying to register built-in type \""
+ <<def.name<<"\" as different id"<<std::endl;
+ return;
+ }
m_content_features[c] = def;
+ if(def.name != "")
+ m_name_id_mapping.set(c, def.name);
}
- virtual ContentFeatures* getModifiable(content_t c)
+ virtual content_t set(const std::string &name,
+ const ContentFeatures &def)
{
- assert(c <= MAX_CONTENT);
- return &m_content_features[c];
+ assert(name == def.name);
+ u16 id = CONTENT_IGNORE;
+ bool found = m_name_id_mapping.getId(name, id);
+ if(!found){
+ // Determine if full param2 is required
+ bool require_full_param2 = (
+ def.liquid_type == LIQUID_FLOWING
+ ||
+ def.drawtype == NDT_FLOWINGLIQUID
+ ||
+ def.drawtype == NDT_TORCHLIKE
+ ||
+ def.drawtype == NDT_SIGNLIKE
+ );
+ // Get some id
+ id = getFreeId(require_full_param2);
+ if(id == CONTENT_IGNORE)
+ return CONTENT_IGNORE;
+ if(name != "")
+ m_name_id_mapping.set(id, name);
+ }
+ set(id, def);
+ return id;
+ }
+ virtual content_t allocateDummy(const std::string &name)
+ {
+ assert(name != "");
+ ContentFeatures f;
+ f.name = name;
+ f.setAllTextures("unknown_block.png");
+ return set(name, f);
}
virtual void updateTextures(ITextureSource *tsrc)
{
#ifndef SERVER
infostream<<"CNodeDefManager::updateTextures(): Updating "
<<"textures in node definitions"<<std::endl;
+
+ bool new_style_water = g_settings->getBool("new_style_water");
+ bool new_style_leaves = g_settings->getBool("new_style_leaves");
+ bool opaque_water = g_settings->getBool("opaque_water");
+
for(u16 i=0; i<=MAX_CONTENT; i++)
{
- infostream<<"Updating content "<<i<<std::endl;
ContentFeatures *f = &m_content_features[i];
+
+ switch(f->drawtype){
+ default:
+ case NDT_NORMAL:
+ f->solidness = 2;
+ break;
+ case NDT_AIRLIKE:
+ f->solidness = 0;
+ break;
+ case NDT_LIQUID:
+ assert(f->liquid_type == LIQUID_SOURCE);
+ if(opaque_water)
+ f->alpha = 255;
+ if(new_style_water){
+ f->solidness = 0;
+ } else {
+ f->solidness = 1;
+ if(f->alpha == 255)
+ f->solidness = 2;
+ f->backface_culling = false;
+ }
+ break;
+ case NDT_FLOWINGLIQUID:
+ assert(f->liquid_type == LIQUID_FLOWING);
+ f->solidness = 0;
+ if(opaque_water)
+ f->alpha = 255;
+ break;
+ case NDT_GLASSLIKE:
+ f->solidness = 0;
+ f->visual_solidness = 1;
+ break;
+ case NDT_ALLFACES:
+ f->solidness = 0;
+ f->visual_solidness = 1;
+ break;
+ case NDT_ALLFACES_OPTIONAL:
+ if(new_style_leaves){
+ f->drawtype = NDT_ALLFACES;
+ f->solidness = 0;
+ f->visual_solidness = 1;
+ } else {
+ f->drawtype = NDT_NORMAL;
+ f->solidness = 1;
+ for(u32 i=0; i<6; i++){
+ f->tname_tiles[i] = f->tname_tiles[i]
+ + std::string("^[noalpha");
+ }
+ }
+ break;
+ case NDT_TORCHLIKE:
+ case NDT_SIGNLIKE:
+ case NDT_PLANTLIKE:
+ case NDT_FENCELIKE:
+ case NDT_RAILLIKE:
+ f->solidness = 0;
+ break;
+ }
+
// Inventory texture
if(f->tname_inventory != "")
f->inventory_texture = tsrc->getTextureRaw(f->tname_inventory);
f->special_materials[j]->setFlag(video::EMF_BILINEAR_FILTER, false);
f->special_materials[j]->setFlag(video::EMF_FOG_ENABLE, true);
f->special_materials[j]->setTexture(0, f->special_aps[j]->atlas);
+ if(f->alpha != 255)
+ f->special_materials[j]->MaterialType =
+ video::EMT_TRANSPARENT_VERTEX_ALPHA;
}
}
#endif
}
+ void serialize(std::ostream &os)
+ {
+ u16 count = 0;
+ std::ostringstream tmp_os(std::ios::binary);
+ for(u16 i=0; i<=MAX_CONTENT; i++)
+ {
+ if(i == CONTENT_IGNORE || i == CONTENT_AIR)
+ continue;
+ ContentFeatures *f = &m_content_features[i];
+ if(f->name == "")
+ continue;
+ writeU16(tmp_os, i);
+ f->serialize(tmp_os);
+ count++;
+ }
+ writeU16(os, count);
+ os<<serializeLongString(tmp_os.str());
+ }
+ void deSerialize(std::istream &is, IGameDef *gamedef)
+ {
+ clear();
+ u16 count = readU16(is);
+ std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
+ for(u16 n=0; n<count; n++){
+ u16 i = readU16(tmp_is);
+ if(i > MAX_CONTENT){
+ errorstream<<"ContentFeatures::deSerialize(): "
+ <<"Too large content id: "<<i<<std::endl;
+ continue;
+ }
+ /*// Do not deserialize special types
+ if(i == CONTENT_IGNORE || i == CONTENT_AIR)
+ continue;*/
+ ContentFeatures *f = &m_content_features[i];
+ f->deSerialize(tmp_is, gamedef);
+ if(f->name != "")
+ m_name_id_mapping.set(i, f->name);
+ }
+ }
private:
ContentFeatures m_content_features[MAX_CONTENT+1];
+ NameIdMapping m_name_id_mapping;
};
IWritableNodeDefManager* createNodeDefManager()