Mgv6 mudflow: Remove decoration if 'dirt with grass' below flows away (#5798)
[oweals/minetest.git] / src / mg_ore.h
index 8ffb8fca0da4766e43b449b0695eac2fa58a653d..e95fdd330dedeaaf0ee006f1cdea8dfba407197b 100644 (file)
@@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #ifndef MG_ORE_HEADER
 #define MG_ORE_HEADER
 
+#include "util/cpp11_container.h"
 #include "objdef.h"
 #include "noise.h"
 #include "nodedef.h"
@@ -61,10 +62,10 @@ public:
        s16 y_max;
        u8 ore_param2;          // to set node-specific attributes
        u32 flags;          // attributes for this ore
-       float nthresh;      // threshhold for noise at which an ore is placed
+       float nthresh;      // threshold for noise at which an ore is placed
        NoiseParams np;     // noise for distribution of clusters (NULL for uniform scattering)
        Noise *noise;
-       std::set<u8> biomes;
+       UNORDERED_SET<u8> biomes;
 
        Ore();
        virtual ~Ore();