#include "mg_ore.h"
#include "mapgen.h"
#include "noise.h"
-#include "util/numeric.h"
#include "map.h"
#include "log.h"
+#include <algorithm>
+
FlagDesc flagdesc_ore[] = {
{"absheight", OREFLAG_ABSHEIGHT},
if (biomemap && !biomes.empty()) {
u32 index = sizex * (z0 - nmin.Z) + (x0 - nmin.X);
- std::set<u8>::iterator it = biomes.find(biomemap[index]);
+ UNORDERED_SET<u8>::iterator it = biomes.find(biomemap[index]);
if (it == biomes.end())
continue;
}
continue;
if (biomemap && !biomes.empty()) {
- std::set<u8>::iterator it = biomes.find(biomemap[index]);
+ UNORDERED_SET<u8>::iterator it = biomes.find(biomemap[index]);
if (it == biomes.end())
continue;
}
continue;
if (biomemap && !biomes.empty()) {
- std::set<u8>::iterator it = biomes.find(biomemap[index]);
+ UNORDERED_SET<u8>::iterator it = biomes.find(biomemap[index]);
if (it == biomes.end())
continue;
}
if (biomemap && !biomes.empty()) {
u32 bmapidx = sizex * (z0 - nmin.Z) + (x0 - nmin.X);
- std::set<u8>::iterator it = biomes.find(biomemap[bmapidx]);
+ UNORDERED_SET<u8>::iterator it = biomes.find(biomemap[bmapidx]);
if (it == biomes.end())
continue;
}
if (biomemap && !biomes.empty()) {
u32 bmapidx = sizex * (z - nmin.Z) + (x - nmin.X);
- std::set<u8>::iterator it = biomes.find(biomemap[bmapidx]);
+ UNORDERED_SET<u8>::iterator it = biomes.find(biomemap[bmapidx]);
if (it == biomes.end())
continue;
}