#include "map.h"
#include "log.h"
#include "util/numeric.h"
+#include <algorithm>
+
FlagDesc flagdesc_deco[] = {
{"place_center_x", DECO_PLACE_CENTER_X},
!force_placement)
break;
- vm->m_data[vi] = MapNode(c_place);
+ vm->m_data[vi] = MapNode(c_place, 0, deco_param2);
}
return 1;