Optimize updateFastFaceRow processing by removing some TileSpec copy (#5678)
[oweals/minetest.git] / src / mesh.h
index 0e946caaba96e3d8c9176be7ccf2a816d7de2f4e..adaf0c83634967ae37ee6cf3d116930fd4931041 100644 (file)
@@ -85,6 +85,7 @@ void rotateMeshYZby (scene::IMesh *mesh, f64 degrees);
 
 /*
  *  Clone the mesh buffer.
+ *  The returned pointer should be dropped.
  */
 scene::IMeshBuffer* cloneMeshBuffer(scene::IMeshBuffer *mesh_buffer);