Fix a memleak pointed by @Zeno- in MeshUpdateQueue
[oweals/minetest.git] / src / mesh.cpp
index d776f61855834bfee120f7c9449306a8994e0568..824d6891bdc1113d4917aa33c4c747e2cbb2ee49 100644 (file)
@@ -387,37 +387,39 @@ void recalculateBoundingBox(scene::IMesh *src_mesh)
 
 scene::IMeshBuffer* cloneMeshBuffer(scene::IMeshBuffer *mesh_buffer)
 {
-       scene::IMeshBuffer *clone = NULL;
        switch (mesh_buffer->getVertexType()) {
        case video::EVT_STANDARD: {
                video::S3DVertex *v = (video::S3DVertex *) mesh_buffer->getVertices();
-               u16 *indices = (u16*) mesh_buffer->getIndices();
-               scene::SMeshBuffer *temp_buf = new scene::SMeshBuffer();
-               temp_buf->append(v, mesh_buffer->getVertexCount(), indices,
+               u16 *indices = mesh_buffer->getIndices();
+               scene::SMeshBuffer *cloned_buffer = new scene::SMeshBuffer();
+               cloned_buffer->append(v, mesh_buffer->getVertexCount(), indices,
                        mesh_buffer->getIndexCount());
-               return temp_buf;
-               break;
+               return cloned_buffer;
        }
        case video::EVT_2TCOORDS: {
                video::S3DVertex2TCoords *v =
                        (video::S3DVertex2TCoords *) mesh_buffer->getVertices();
-               u16 *indices = (u16*) mesh_buffer->getIndices();
-               scene::SMeshBufferTangents *temp_buf = new scene::SMeshBufferTangents();
-               temp_buf->append(v, mesh_buffer->getVertexCount(), indices,
+               u16 *indices = mesh_buffer->getIndices();
+               scene::SMeshBufferTangents *cloned_buffer =
+                       new scene::SMeshBufferTangents();
+               cloned_buffer->append(v, mesh_buffer->getVertexCount(), indices,
                        mesh_buffer->getIndexCount());
-               break;
+               return cloned_buffer;
        }
        case video::EVT_TANGENTS: {
                video::S3DVertexTangents *v =
                        (video::S3DVertexTangents *) mesh_buffer->getVertices();
-               u16 *indices = (u16*) mesh_buffer->getIndices();
-               scene::SMeshBufferTangents *temp_buf = new scene::SMeshBufferTangents();
-               temp_buf->append(v, mesh_buffer->getVertexCount(), indices,
+               u16 *indices = mesh_buffer->getIndices();
+               scene::SMeshBufferTangents *cloned_buffer =
+                       new scene::SMeshBufferTangents();
+               cloned_buffer->append(v, mesh_buffer->getVertexCount(), indices,
                        mesh_buffer->getIndexCount());
-               break;
+               return cloned_buffer;
        }
        }
-       return clone;
+       // This should not happen.
+       sanity_check(false);
+       return NULL;
 }
 
 scene::SMesh* cloneMesh(scene::IMesh *src_mesh)
@@ -447,7 +449,7 @@ scene::IMesh* convertNodeboxesToMesh(const std::vector<aabb3f> &boxes,
                buf->drop();
        }
 
-       video::SColor c(255,255,255,255);       
+       video::SColor c(255,255,255,255);
 
        for (std::vector<aabb3f>::const_iterator
                        i = boxes.begin();
@@ -534,7 +536,7 @@ scene::IMesh* convertNodeboxesToMesh(const std::vector<aabb3f> &boxes,
                        buf->append(vertices + j, 4, indices, 6);
                }
        }
-       return dst_mesh;                                        
+       return dst_mesh;
 }
 
 struct vcache