};
/*
- This is a DEPRECATED way of determining mining characteristics.
+ This is a bad way of determining mining characteristics.
TODO: Get rid of this and set up some attributes like toughness,
fluffyness, and a funciton to calculate time and durability loss
(and sound? and whatever else) from them
};
// For getting the default properties, set tool=""
-DiggingProperties getDiggingProperties(u8 material, const std::string &tool);
+DiggingProperties getDiggingProperties(u16 material, const std::string &tool);
#endif