setStoneLikeDiggingProperties(CONTENT_STONE, 1.0);
g_material_properties[CONTENT_GRASS].setDiggingProperties("",
- DiggingProperties(true, 0.5, 0));
+ DiggingProperties(true, 0.4, 0));
g_material_properties[CONTENT_TORCH].setDiggingProperties("",
DiggingProperties(true, 0.0, 0));
DiggingProperties(true, 1.5, 0));
g_material_properties[CONTENT_LEAVES].setDiggingProperties("",
- DiggingProperties(true, 0.5, 0));
+ DiggingProperties(true, 0.35, 0));
g_material_properties[CONTENT_GRASS_FOOTSTEPS].setDiggingProperties("",
DiggingProperties(true, 0.5, 0));
setStoneLikeDiggingProperties(CONTENT_MESE, 0.5);
g_material_properties[CONTENT_MUD].setDiggingProperties("",
- DiggingProperties(true, 0.5, 0));
+ DiggingProperties(true, 0.4, 0));
setStoneLikeDiggingProperties(CONTENT_COALSTONE, 1.5);
g_material_properties[CONTENT_WOOD].setDiggingProperties("",
DiggingProperties(true, 1.0, 0));
+ g_material_properties[CONTENT_SAND].setDiggingProperties("",
+ DiggingProperties(true, 0.4, 0));
+
/*
Add MesePick to everything
*/