#include "materials.h"
+#include "mapnode.h"
+#include "nodedef.h"
+#include "tooldef.h"
-#define MATERIAL_PROPERTIES_COUNT 256
-
-// These correspond to the CONTENT_* constants
-MaterialProperties g_material_properties[MATERIAL_PROPERTIES_COUNT];
-
-bool g_material_properties_initialized = false;
-
-void setStoneLikeDiggingProperties(u8 material, float toughness)
-{
- g_material_properties[material].setDiggingProperties("",
- DiggingProperties(true, 15.0*toughness, 0));
-
- g_material_properties[material].setDiggingProperties("WPick",
- DiggingProperties(true, 1.5*toughness, 65535./30.*toughness));
- g_material_properties[material].setDiggingProperties("STPick",
- DiggingProperties(true, 0.7*toughness, 65535./100.*toughness));
-
- /*g_material_properties[material].setDiggingProperties("MesePick",
- DiggingProperties(true, 0.0*toughness, 65535./20.*toughness));*/
-}
-
-void initializeMaterialProperties()
-{
- /*
- Now, the g_material_properties array is already initialized
- by the constructors to such that no digging is possible.
-
- Add some digging properties to them.
- */
-
- setStoneLikeDiggingProperties(CONTENT_STONE, 1.0);
-
- g_material_properties[CONTENT_GRASS].setDiggingProperties("",
- DiggingProperties(true, 0.4, 0));
-
- g_material_properties[CONTENT_TORCH].setDiggingProperties("",
- DiggingProperties(true, 0.0, 0));
-
- g_material_properties[CONTENT_TREE].setDiggingProperties("",
- DiggingProperties(true, 1.5, 0));
-
- g_material_properties[CONTENT_LEAVES].setDiggingProperties("",
- DiggingProperties(true, 0.35, 0));
-
- g_material_properties[CONTENT_GRASS_FOOTSTEPS].setDiggingProperties("",
- DiggingProperties(true, 0.5, 0));
-
- setStoneLikeDiggingProperties(CONTENT_MESE, 0.5);
-
- g_material_properties[CONTENT_MUD].setDiggingProperties("",
- DiggingProperties(true, 0.4, 0));
-
- setStoneLikeDiggingProperties(CONTENT_COALSTONE, 1.5);
-
- g_material_properties[CONTENT_WOOD].setDiggingProperties("",
- DiggingProperties(true, 1.0, 0));
-
- g_material_properties[CONTENT_SAND].setDiggingProperties("",
- DiggingProperties(true, 0.4, 0));
-
- /*
- Add MesePick to everything
- */
- for(u16 i=0; i<MATERIAL_PROPERTIES_COUNT; i++)
- {
- g_material_properties[i].setDiggingProperties("MesePick",
- DiggingProperties(true, 0.0, 65535./1337));
- }
-
- g_material_properties_initialized = true;
-}
-
-MaterialProperties * getMaterialProperties(u8 material)
-{
- assert(g_material_properties_initialized);
- return &g_material_properties[material];
-}
-
-DiggingProperties getDiggingProperties(u8 material, const std::string &tool)
+DiggingProperties getDiggingProperties(u16 content, ToolDiggingProperties *tp,
+ INodeDefManager *nodemgr)
{
- MaterialProperties *mprop = getMaterialProperties(material);
- if(mprop == NULL)
- // Not diggable
- return DiggingProperties();
-
- return mprop->getDiggingProperties(tool);
+ assert(tp);
+ const MaterialProperties &mp = nodemgr->get(content).material;
+ if(mp.diggability == DIGGABLE_NOT)
+ return DiggingProperties(false, 0, 0);
+ if(mp.diggability == DIGGABLE_CONSTANT)
+ return DiggingProperties(true, mp.constant_time, 0);
+
+ float time = tp->basetime;
+ time += tp->dt_weight * mp.weight;
+ time += tp->dt_crackiness * mp.crackiness;
+ time += tp->dt_crumbliness * mp.crumbliness;
+ time += tp->dt_cuttability * mp.cuttability;
+ if(time < 0.2)
+ time = 0.2;
+
+ float durability = tp->basedurability;
+ durability += tp->dd_weight * mp.weight;
+ durability += tp->dd_crackiness * mp.crackiness;
+ durability += tp->dd_crumbliness * mp.crumbliness;
+ durability += tp->dd_cuttability * mp.cuttability;
+ if(durability < 1)
+ durability = 1;
+
+ float wear = 1.0 / durability;
+ u16 wear_i = wear/65535.;
+ return DiggingProperties(true, time, wear_i);
}