ToolDefManager serialization
[oweals/minetest.git] / src / materials.cpp
index a276914962f330c9a58f58eb4566026e5d2d0a13..d89b1e07950aced430c3cff2730f15dfdac422dc 100644 (file)
@@ -1,99 +1,31 @@
 #include "materials.h"
 #include "mapnode.h"
-#include "mapnode_contentfeatures.h"
+#include "nodedef.h"
+#include "tooldef.h"
 
-
-struct ToolProperties
-{
-       // time = basetime + sum(feature here * feature in MaterialProperties)
-       float basetime;
-       float dt_weight;
-       float dt_crackiness;
-       float dt_crumbliness;
-       float dt_cuttability;
-       float basedurability;
-       float dd_weight;
-       float dd_crackiness;
-       float dd_crumbliness;
-       float dd_cuttability;
-
-       ToolProperties(float a=0.75, float b=0, float c=0, float d=0, float e=0,
-                       float f=50, float g=0, float h=0, float i=0, float j=0):
-               basetime(a),
-               dt_weight(b),
-               dt_crackiness(c),
-               dt_crumbliness(d),
-               dt_cuttability(e),
-               basedurability(f),
-               dd_weight(g),
-               dd_crackiness(h),
-               dd_crumbliness(i),
-               dd_cuttability(j)
-       {}
-};
-
-ToolProperties getToolProperties(const std::string &toolname)
-{
-       // weight, crackiness, crumbleness, cuttability
-       if(toolname == "WPick")
-               return ToolProperties(2.0, 0,-1,2,0, 50, 0,0,0,0);
-       else if(toolname == "STPick")
-               return ToolProperties(1.5, 0,-1,2,0, 100, 0,0,0,0);
-       else if(toolname == "SteelPick")
-               return ToolProperties(1.0, 0,-1,2,0, 300, 0,0,0,0);
-
-       else if(toolname == "MesePick")
-               return ToolProperties(0, 0,0,0,0, 1337, 0,0,0,0);
-       
-       else if(toolname == "WShovel")
-               return ToolProperties(2.0, 0.5,2,-1.5,0.3, 50, 0,0,0,0);
-       else if(toolname == "STShovel")
-               return ToolProperties(1.5, 0.5,2,-1.5,0.1, 100, 0,0,0,0);
-       else if(toolname == "SteelShovel")
-               return ToolProperties(1.0, 0.5,2,-1.5,0.0, 300, 0,0,0,0);
-
-       // weight, crackiness, crumbleness, cuttability
-       else if(toolname == "WAxe")
-               return ToolProperties(2.0, 0.5,-0.2,1,-0.5, 50, 0,0,0,0);
-       else if(toolname == "STAxe")
-               return ToolProperties(1.5, 0.5,-0.2,1,-0.5, 100, 0,0,0,0);
-       else if(toolname == "SteelAxe")
-               return ToolProperties(1.0, 0.5,-0.2,1,-0.5, 300, 0,0,0,0);
-
-       else if(toolname == "WSword")
-               return ToolProperties(3.0, 3,0,1,-1, 50, 0,0,0,0);
-       else if(toolname == "STSword")
-               return ToolProperties(2.5, 3,0,1,-1, 100, 0,0,0,0);
-       else if(toolname == "SteelSword")
-               return ToolProperties(2.0, 3,0,1,-1, 300, 0,0,0,0);
-
-       // Properties of hand
-       return ToolProperties(0.5, 1,0,-1,0, 50, 0,0,0,0);
-}
-
-DiggingProperties getDiggingProperties(u16 material, const std::string &tool)
+DiggingProperties getDiggingProperties(u16 content, ToolDiggingProperties *tp,
+               INodeDefManager *nodemgr)
 {
-       MaterialProperties &mp = content_features(material).material;
+       assert(tp);
+       const MaterialProperties &mp = nodemgr->get(content).material;
        if(mp.diggability == DIGGABLE_NOT)
                return DiggingProperties(false, 0, 0);
        if(mp.diggability == DIGGABLE_CONSTANT)
                return DiggingProperties(true, mp.constant_time, 0);
 
-       ToolProperties tp = getToolProperties(tool);
-       
-       float time = tp.basetime;
-       time += tp.dt_weight * mp.weight;
-       time += tp.dt_crackiness * mp.crackiness;
-       time += tp.dt_crumbliness * mp.crumbliness;
-       time += tp.dt_cuttability * mp.cuttability;
+       float time = tp->basetime;
+       time += tp->dt_weight * mp.weight;
+       time += tp->dt_crackiness * mp.crackiness;
+       time += tp->dt_crumbliness * mp.crumbliness;
+       time += tp->dt_cuttability * mp.cuttability;
        if(time < 0.2)
                time = 0.2;
 
-       float durability = tp.basedurability;
-       durability += tp.dd_weight * mp.weight;
-       durability += tp.dd_crackiness * mp.crackiness;
-       durability += tp.dd_crumbliness * mp.crumbliness;
-       durability += tp.dd_cuttability * mp.cuttability;
+       float durability = tp->basedurability;
+       durability += tp->dd_weight * mp.weight;
+       durability += tp->dd_crackiness * mp.crackiness;
+       durability += tp->dd_crumbliness * mp.crumbliness;
+       durability += tp->dd_cuttability * mp.cuttability;
        if(durability < 1)
                durability = 1;