Merge remote-tracking branch 'kahrl/dissector'
[oweals/minetest.git] / src / materials.cpp
index 841f1d6552911733c146ea01a74a3e7a552c2504..24f30072435915a6f701d4404b1b703b40415371 100644 (file)
 #include "materials.h"
+#include "mapnode.h"
 
-#define MATERIAL_PROPERTIES_COUNT 256
+// NOTE: DEPRECATED
 
-// These correspond to the CONTENT_* constants
-MaterialProperties g_material_properties[MATERIAL_PROPERTIES_COUNT];
-
-bool g_material_properties_initialized = false;
-
-void setStoneLikeDiggingProperties(u8 material, float toughness)
-{
-       g_material_properties[material].setDiggingProperties("",
-                       DiggingProperties(true, 15.0*toughness, 0));
-       
-       g_material_properties[material].setDiggingProperties("WPick",
-                       DiggingProperties(true, 1.3*toughness, 65535./30.*toughness));
-       g_material_properties[material].setDiggingProperties("STPick",
-                       DiggingProperties(true, 0.75*toughness, 65535./100.*toughness));
-       g_material_properties[material].setDiggingProperties("SteelPick",
-                       DiggingProperties(true, 0.50*toughness, 65535./333.*toughness));
-
-       /*g_material_properties[material].setDiggingProperties("MesePick",
-                       DiggingProperties(true, 0.0*toughness, 65535./20.*toughness));*/
-}
-
-void setDirtLikeDiggingProperties(u8 material, float toughness)
-{
-       g_material_properties[material].setDiggingProperties("",
-                       DiggingProperties(true, 0.75*toughness, 0));
-       
-       g_material_properties[material].setDiggingProperties("WShovel",
-                       DiggingProperties(true, 0.4*toughness, 65535./50.*toughness));
-       g_material_properties[material].setDiggingProperties("STShovel",
-                       DiggingProperties(true, 0.2*toughness, 65535./150.*toughness));
-       g_material_properties[material].setDiggingProperties("SteelShovel",
-                       DiggingProperties(true, 0.15*toughness, 65535./400.*toughness));
-}
-
-void setWoodLikeDiggingProperties(u8 material, float toughness)
-{
-       g_material_properties[material].setDiggingProperties("",
-                       DiggingProperties(true, 3.0*toughness, 0));
-       
-       g_material_properties[material].setDiggingProperties("WAxe",
-                       DiggingProperties(true, 1.5*toughness, 65535./30.*toughness));
-       g_material_properties[material].setDiggingProperties("STAxe",
-                       DiggingProperties(true, 0.75*toughness, 65535./100.*toughness));
-       g_material_properties[material].setDiggingProperties("SteelAxe",
-                       DiggingProperties(true, 0.5*toughness, 65535./333.*toughness));
-}
-
-void initializeMaterialProperties()
-{
-       /*
-               Now, the g_material_properties array is already initialized
-               by the constructors to such that no digging is possible.
-
-               Add some digging properties to them.
-       */
-
-       setStoneLikeDiggingProperties(CONTENT_STONE, 1.0);
-       setStoneLikeDiggingProperties(CONTENT_MESE, 0.5);
-       setStoneLikeDiggingProperties(CONTENT_COALSTONE, 1.5);
-       setStoneLikeDiggingProperties(CONTENT_FURNACE, 3.0);
-       setStoneLikeDiggingProperties(CONTENT_COBBLE, 1.0);
-       setStoneLikeDiggingProperties(CONTENT_STEEL, 5.0);
-
-       setDirtLikeDiggingProperties(CONTENT_MUD, 1.0);
-       setDirtLikeDiggingProperties(CONTENT_GRASS, 1.0);
-       setDirtLikeDiggingProperties(CONTENT_GRASS_FOOTSTEPS, 1.0);
-       setDirtLikeDiggingProperties(CONTENT_SAND, 1.0);
-       
-       setWoodLikeDiggingProperties(CONTENT_TREE, 1.0);
-       setWoodLikeDiggingProperties(CONTENT_LEAVES, 0.15);
-       setWoodLikeDiggingProperties(CONTENT_GLASS, 0.15);
-       setWoodLikeDiggingProperties(CONTENT_FENCE, 0.75);
-       setWoodLikeDiggingProperties(CONTENT_WOOD, 0.75);
-       setWoodLikeDiggingProperties(CONTENT_CHEST, 1.0);
-
-       g_material_properties[CONTENT_SIGN_WALL].setDiggingProperties("",
-                       DiggingProperties(true, 0.5, 0));
-       g_material_properties[CONTENT_TORCH].setDiggingProperties("",
-                       DiggingProperties(true, 0.0, 0));
-       
-       /*
-               Add MesePick to everything
-       */
-       for(u16 i=0; i<MATERIAL_PROPERTIES_COUNT; i++)
-       {
-               g_material_properties[i].setDiggingProperties("MesePick",
-                               DiggingProperties(true, 0.0, 65535./1337));
-       }
-
-       g_material_properties_initialized = true;
-}
-
-MaterialProperties * getMaterialProperties(u8 material)
+DiggingPropertiesList * getDiggingPropertiesList(u16 content)
 {
-       assert(g_material_properties_initialized);
-       return &g_material_properties[material];
+       return &content_features(content).digging_properties;
 }
 
-DiggingProperties getDiggingProperties(u8 material, const std::string &tool)
+DiggingProperties getDiggingProperties(u16 content, const std::string &tool)
 {
-       MaterialProperties *mprop = getMaterialProperties(material);
+       DiggingPropertiesList *mprop = getDiggingPropertiesList(content);
        if(mprop == NULL)
                // Not diggable
                return DiggingProperties();
        
-       return mprop->getDiggingProperties(tool);
+       return mprop->get(tool);
 }