#include <ostream>
class MapBlock;
-class NodeContainer;
+class Map;
/*
This is an Y-wise stack of MapBlocks.
{
public:
- MapSector(NodeContainer *parent, v2s16 pos);
+ MapSector(Map *parent, v2s16 pos);
virtual ~MapSector();
virtual u32 getId() const = 0;
// The pile of MapBlocks
core::map<s16, MapBlock*> m_blocks;
- NodeContainer *m_parent;
+ Map *m_parent;
// Position on parent (in MapBlock widths)
v2s16 m_pos;
class ServerMapSector : public MapSector
{
public:
- ServerMapSector(NodeContainer *parent, v2s16 pos);
+ ServerMapSector(Map *parent, v2s16 pos);
~ServerMapSector();
u32 getId() const
static ServerMapSector* deSerialize(
std::istream &is,
- NodeContainer *parent,
+ Map *parent,
v2s16 p2d,
core::map<v2s16, MapSector*> & sectors
);
class ClientMapSector : public MapSector
{
public:
- ClientMapSector(NodeContainer *parent, v2s16 pos);
+ ClientMapSector(Map *parent, v2s16 pos);
~ClientMapSector();
u32 getId() const