Fix i18n of some strings.
[oweals/minetest.git] / src / mapsector.cpp
index fa1bb68d0dc861e4e83f9844409d336e5d82d915..ebb050ec364be99b060ef7af72d88a41351293ef 100644 (file)
@@ -1,36 +1,37 @@
 /*
-Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
 
 This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
 (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+GNU Lesser General Public License for more details.
 
-You should have received a copy of the GNU General Public License along
+You should have received a copy of the GNU Lesser General Public License along
 with this program; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
 
 #include "mapsector.h"
 #include "jmutexautolock.h"
+#ifndef SERVER
 #include "client.h"
+#endif
 #include "exceptions.h"
+#include "mapblock.h"
 
-MapSector::MapSector(NodeContainer *parent, v2s16 pos):
-               differs_from_disk(true),
-               usage_timer(0.0),
+MapSector::MapSector(Map *parent, v2s16 pos, IGameDef *gamedef):
+               differs_from_disk(false),
                m_parent(parent),
                m_pos(pos),
+               m_gamedef(gamedef),
                m_block_cache(NULL)
 {
-       m_mutex.Init();
-       assert(m_mutex.IsInitialized());
 }
 
 MapSector::~MapSector()
@@ -40,16 +41,14 @@ MapSector::~MapSector()
 
 void MapSector::deleteBlocks()
 {
-       JMutexAutoLock lock(m_mutex);
-
        // Clear cache
        m_block_cache = NULL;
 
        // Delete all
-       core::map<s16, MapBlock*>::Iterator i = m_blocks.getIterator();
-       for(; i.atEnd() == false; i++)
+       for(std::map<s16, MapBlock*>::iterator i = m_blocks.begin();
+               i != m_blocks.end(); ++i)
        {
-               delete i.getNode()->getValue();
+               delete i->second;
        }
 
        // Clear container
@@ -65,14 +64,14 @@ MapBlock * MapSector::getBlockBuffered(s16 y)
        }
        
        // If block doesn't exist, return NULL
-       core::map<s16, MapBlock*>::Node *n = m_blocks.find(y);
-       if(n == NULL)
+       std::map<s16, MapBlock*>::iterator n = m_blocks.find(y);
+       if(n == m_blocks.end())
        {
                block = NULL;
        }
        // If block exists, return it
        else{
-               block = n->getValue();
+               block = n->second;
        }
        
        // Cache the last result
@@ -84,41 +83,25 @@ MapBlock * MapSector::getBlockBuffered(s16 y)
 
 MapBlock * MapSector::getBlockNoCreateNoEx(s16 y)
 {
-       JMutexAutoLock lock(m_mutex);
-       
        return getBlockBuffered(y);
 }
 
-MapBlock * MapSector::getBlockNoCreate(s16 y)
-{
-       MapBlock *block = getBlockNoCreateNoEx(y);
-
-       if(block == NULL)
-               throw InvalidPositionException();
-       
-       return block;
-}
-
 MapBlock * MapSector::createBlankBlockNoInsert(s16 y)
 {
-       // There should not be a block at this position
-       if(getBlockBuffered(y) != NULL)
-               throw AlreadyExistsException("Block already exists");
+       assert(getBlockBuffered(y) == NULL);
 
        v3s16 blockpos_map(m_pos.X, y, m_pos.Y);
        
-       MapBlock *block = new MapBlock(m_parent, blockpos_map);
+       MapBlock *block = new MapBlock(m_parent, blockpos_map, m_gamedef);
        
        return block;
 }
 
 MapBlock * MapSector::createBlankBlock(s16 y)
 {
-       JMutexAutoLock lock(m_mutex);
-       
        MapBlock *block = createBlankBlockNoInsert(y);
        
-       m_blocks.insert(y, block);
+       m_blocks[y] = block;
 
        return block;
 }
@@ -127,48 +110,38 @@ void MapSector::insertBlock(MapBlock *block)
 {
        s16 block_y = block->getPos().Y;
 
-       {
-               JMutexAutoLock lock(m_mutex);
-
-               MapBlock *block2 = getBlockBuffered(block_y);
-               if(block2 != NULL){
-                       throw AlreadyExistsException("Block already exists");
-               }
-
-               v2s16 p2d(block->getPos().X, block->getPos().Z);
-               assert(p2d == m_pos);
-               
-               // Insert into container
-               m_blocks.insert(block_y, block);
+       MapBlock *block2 = getBlockBuffered(block_y);
+       if(block2 != NULL){
+               throw AlreadyExistsException("Block already exists");
        }
+
+       v2s16 p2d(block->getPos().X, block->getPos().Z);
+       assert(p2d == m_pos);
+       
+       // Insert into container
+       m_blocks[block_y] = block;
 }
 
-void MapSector::removeBlock(MapBlock *block)
+void MapSector::deleteBlock(MapBlock *block)
 {
        s16 block_y = block->getPos().Y;
 
-       JMutexAutoLock lock(m_mutex);
-       
        // Clear from cache
        m_block_cache = NULL;
        
        // Remove from container
-       m_blocks.remove(block_y);
+       m_blocks.erase(block_y);
+
+       // Delete
+       delete block;
 }
 
-void MapSector::getBlocks(core::list<MapBlock*> &dest)
+void MapSector::getBlocks(std::list<MapBlock*> &dest)
 {
-       JMutexAutoLock lock(m_mutex);
-
-       core::list<MapBlock*> ref_list;
-
-       core::map<s16, MapBlock*>::Iterator bi;
-
-       bi = m_blocks.getIterator();
-       for(; bi.atEnd() == false; bi++)
+       for(std::map<s16, MapBlock*>::iterator bi = m_blocks.begin();
+               bi != m_blocks.end(); ++bi)
        {
-               MapBlock *b = bi.getNode()->getValue();
-               dest.push_back(b);
+               dest.push_back(bi->second);
        }
 }
 
@@ -176,168 +149,13 @@ void MapSector::getBlocks(core::list<MapBlock*> &dest)
        ServerMapSector
 */
 
-ServerMapSector::ServerMapSector(NodeContainer *parent, v2s16 pos, u16 hm_split):
-               MapSector(parent, pos),
-               m_hm_split(hm_split),
-               m_objects(NULL)
+ServerMapSector::ServerMapSector(Map *parent, v2s16 pos, IGameDef *gamedef):
+               MapSector(parent, pos, gamedef)
 {
-       // hm_split has to be 1 or 2^x
-       assert(hm_split == 0 || hm_split == 1 || (hm_split & (hm_split-1)) == 0);
-       assert(hm_split * hm_split <= MAPSECTOR_FIXEDHEIGHTMAPS_MAXCOUNT);
-       
-       for(u16 i=0; i<hm_split*hm_split; i++)
-               m_heightmaps[i] = NULL;
 }
 
 ServerMapSector::~ServerMapSector()
 {
-       u16 hm_count = m_hm_split * m_hm_split;
-
-       // Write heightmaps
-       for(u16 i=0; i<hm_count; i++)
-       {
-               if(m_heightmaps[i])
-                       delete m_heightmaps[i];
-       }
-
-       if(m_objects)
-               delete m_objects;
-}
-
-void ServerMapSector::setHeightmap(v2s16 hm_p, FixedHeightmap *hm)
-{
-       assert(isInArea(hm_p, m_hm_split));
-
-       s16 i = hm_p.Y * m_hm_split + hm_p.X;
-       
-       // Don't allow setting already set heightmaps as of now
-       assert(m_heightmaps[i] == NULL);
-       
-       /*std::cout<<"MapSector::setHeightmap for sector "
-                       <<"("<<m_pos.X<<","<<m_pos.Y<<"): "
-                       <<"Setting heightmap "
-                       <<"("<<hm_p.X<<","<<hm_p.Y<<")"
-                       <<" which is i="<<i
-                       <<" to pointer "<<(long long)hm
-                       <<std::endl;*/
-
-       m_heightmaps[i] = hm;
-       
-       differs_from_disk = true;
-}
-
-FixedHeightmap * ServerMapSector::getHeightmap(v2s16 hm_p)
-{
-       assert(isInArea(hm_p, m_hm_split));
-
-       s16 i = hm_p.Y * m_hm_split + hm_p.X;
-       
-       return m_heightmaps[i];
-}
-
-f32 ServerMapSector::getGroundHeight(v2s16 p, bool generate)
-{
-       // If no heightmaps
-       if(m_hm_split == 0)
-       {
-               /*std::cout<<"Sector has no heightmap"
-                               <<" while trying to get height at ("<<p.X<<","<<p.Y<<")"
-                               <<" for sector ("<<m_pos.X<<","<<m_pos.Y<<")"
-                               <<std::endl;*/
-               return GROUNDHEIGHT_NOTFOUND_SETVALUE;
-       }
-       
-       // Side length of heightmap
-       s16 hm_d = MAP_BLOCKSIZE / m_hm_split;
-
-       // Position of selected heightmap
-       v2s16 hm_p = getContainerPos(p, hm_d);
-       if(isInArea(hm_p, m_hm_split) == false)
-       {
-               /*std::cout<<"Sector has no heightmap ("<<hm_p.X<<","<<hm_p.Y<<")"
-                               <<" while trying to get height at ("<<p.X<<","<<p.Y<<")"
-                               <<" for sector ("<<m_pos.X<<","<<m_pos.Y<<")"
-                               <<std::endl;*/
-               return GROUNDHEIGHT_NOTFOUND_SETVALUE;
-       }
-
-       // Selected heightmap
-       FixedHeightmap *hm = m_heightmaps[hm_p.Y * m_hm_split + hm_p.X];
-
-       if(hm == NULL)
-       {
-               /*std::cout<<"Sector heightmap ("<<hm_p.X<<","<<hm_p.Y<<")"
-                               " is NULL"
-                               <<" while trying to get height at ("<<p.X<<","<<p.Y<<")"
-                               <<" for sector ("<<m_pos.X<<","<<m_pos.Y<<")"
-                               <<std::endl;*/
-               return GROUNDHEIGHT_NOTFOUND_SETVALUE;
-       }
-       
-       // Position in selected heighmap
-       v2s16 p_in_hm = p - hm_p * hm_d;
-       if(isInArea(p_in_hm, hm_d+1) == false)
-       {
-               /*std::cout<<"Position ("<<p_in_hm.X<<","<<p_in_hm.Y<<")"
-                               " not in sector heightmap area"
-                               <<" while trying to get height at ("<<p.X<<","<<p.Y<<")"
-                               <<" for sector ("<<m_pos.X<<","<<m_pos.Y<<")"
-                               <<std::endl;*/
-               return GROUNDHEIGHT_NOTFOUND_SETVALUE;
-       }
-       
-       f32 h = hm->getGroundHeight(p_in_hm);
-       
-       /*if(h < GROUNDHEIGHT_VALID_MINVALUE)
-       {
-               std::cout<<"Sector heightmap ("<<hm_p.X<<","<<hm_p.Y<<")"
-                               " returned invalid value"
-                               <<" while trying to get height at ("<<p.X<<","<<p.Y<<")"
-                               <<" which is ("<<p_in_hm.X<<","<<p_in_hm.Y<<") in heightmap"
-                               <<" for sector ("<<m_pos.X<<","<<m_pos.Y<<")"
-                               <<std::endl;
-       }*/
-
-       return h;
-}
-
-void ServerMapSector::setGroundHeight(v2s16 p, f32 y, bool generate)
-{
-       /*
-               NOTE:
-               This causes glitches because the sector cannot be actually
-               modified according to heightmap changes.
-
-               This is useful when generating continued sub-heightmaps
-               inside the sector.
-       */
-
-       // If no heightmaps
-       if(m_hm_split == 0)
-               return;
-       
-       // Side length of heightmap
-       s16 hm_d = MAP_BLOCKSIZE / m_hm_split;
-
-       // Position of selected heightmap
-       v2s16 hm_p = getContainerPos(p, hm_d);
-       if(isInArea(hm_p, m_hm_split) == false)
-               return;
-
-       // Selected heightmap
-       FixedHeightmap *hm = m_heightmaps[hm_p.Y * m_hm_split + hm_p.X];
-
-       if(hm == NULL)
-               return;
-       
-       // Position in selected heighmap
-       v2s16 p_in_hm = p - hm_p * hm_d;
-       if(isInArea(p_in_hm, hm_d) == false)
-               return;
-       
-       hm->setGroundHeight(p_in_hm, y);
-       
-       differs_from_disk = true;
 }
 
 void ServerMapSector::serialize(std::ostream &os, u8 version)
@@ -351,119 +169,23 @@ void ServerMapSector::serialize(std::ostream &os, u8 version)
        */
        
        // Server has both of these, no need to support not having them.
-       assert(m_objects != NULL);
+       //assert(m_objects != NULL);
 
        // Write version
        os.write((char*)&version, 1);
        
        /*
-               Serialize heightmap(s)
+               Add stuff here, if needed
        */
 
-       // Version with single heightmap
-       if(version <= 7)
-       {
-               u32 heightmap_size =
-                               FixedHeightmap::serializedLength(version, MAP_BLOCKSIZE);
-               
-               SharedBuffer<u8> data(heightmap_size);
-               m_heightmaps[0]->serialize(*data, version);
-
-               os.write((const char*)*data, heightmap_size);
-               
-               if(version >= 5)
-               {
-                       /*
-                               Write objects
-                       */
-                       
-                       u16 object_count;
-                       if(m_objects->size() > 65535)
-                               object_count = 65535;
-                       else
-                               object_count = m_objects->size();
-
-                       u8 b[2];
-                       writeU16(b, object_count);
-                       os.write((char*)b, 2);
-                       
-                       core::map<v3s16, u8>::Iterator i;
-                       i = m_objects->getIterator();
-                       for(; i.atEnd() == false; i++)
-                       {
-                               v3s16 p = i.getNode()->getKey();
-                               u8 d = i.getNode()->getValue();
-                               u8 b[7];
-                               writeV3S16(&b[0], p);
-                               b[6] = d;
-                               os.write((char*)b, 7);
-                       }
-               }
-       }
-       // Version with multiple heightmaps
-       else
-       {
-               u8 buf[2];
-               
-               if(m_hm_split > 255)
-                       throw SerializationError("Sector has too many heightmaps");
-               
-               // Write heightmap split ratio
-               writeU8(buf, m_hm_split);
-               os.write((char*)buf, 1);
-
-               // If there are heightmaps, write them
-               if(m_hm_split != 0)
-               {
-                       u16 hm_d = MAP_BLOCKSIZE / m_hm_split;
-
-                       u32 hm_size = FixedHeightmap::serializedLength(version, hm_d);
-                       SharedBuffer<u8> data(hm_size);
-                       
-                       u16 hm_count = m_hm_split * m_hm_split;
-
-                       // Write heightmaps
-                       for(u16 i=0; i<hm_count; i++)
-                       {
-                               m_heightmaps[i]->serialize(*data, version);
-                               os.write((const char*)*data, hm_size);
-                       }
-               }
-       
-               /*
-                       Write objects
-               */
-               
-               u16 object_count;
-               if(m_objects->size() > 65535)
-                       object_count = 65535;
-               else
-                       object_count = m_objects->size();
-
-               u8 b[2];
-               writeU16(b, object_count);
-               os.write((char*)b, 2);
-               
-               core::map<v3s16, u8>::Iterator i;
-               i = m_objects->getIterator();
-               for(; i.atEnd() == false; i++)
-               {
-                       v3s16 p = i.getNode()->getKey();
-                       u8 d = i.getNode()->getValue();
-                       u8 b[7];
-                       writeV3S16(&b[0], p);
-                       b[6] = d;
-                       os.write((char*)b, 7);
-               }
-       }
 }
 
 ServerMapSector* ServerMapSector::deSerialize(
                std::istream &is,
-               NodeContainer *parent,
+               Map *parent,
                v2s16 p2d,
-               Heightmap *master_hm,
-               core::map<v2s16, MapSector*> & sectors
+               std::map<v2s16, MapSector*> & sectors,
+               IGameDef *gamedef
        )
 {
        /*
@@ -483,82 +205,8 @@ ServerMapSector* ServerMapSector::deSerialize(
                throw VersionMismatchException("ERROR: MapSector format not supported");
        
        /*
-               Read heightmap(s)
+               Add necessary reading stuff here
        */
-
-       FixedHeightmap *hms[MAPSECTOR_FIXEDHEIGHTMAPS_MAXCOUNT];
-       u16 hm_split = 0;
-       
-       // Version with a single heightmap
-       if(version <= 7)
-       {
-               hm_split = 1;
-
-               u32 hm_size =
-                               FixedHeightmap::serializedLength(version, MAP_BLOCKSIZE);
-               
-               SharedBuffer<u8> data(hm_size);
-               is.read((char*)*data, hm_size);
-
-               hms[0] = new FixedHeightmap(master_hm, p2d, MAP_BLOCKSIZE);
-               hms[0]->deSerialize(*data, version);
-       }
-       // Version with multiple heightmaps
-       else
-       {
-               u8 buf[2];
-
-               // Read split ratio
-               is.read((char*)buf, 1);
-               hm_split = readU8(buf);
-
-               // If there are heightmaps, read them
-               if(hm_split != 0)
-               {
-                       u16 hm_count = hm_split * hm_split;
-
-                       if(hm_count > MAPSECTOR_FIXEDHEIGHTMAPS_MAXCOUNT)
-                               throw SerializationError("Sector has too many heightmaps");
-                       
-                       u16 hm_d = MAP_BLOCKSIZE / hm_split;
-
-                       u32 hm_size = FixedHeightmap::serializedLength(version, hm_d);
-                       
-                       u16 i=0;
-                       for(s16 y=0; y<hm_split; y++)
-                       for(s16 x=0; x<hm_split; x++)
-                       {
-                               SharedBuffer<u8> data(hm_size);
-                               is.read((char*)*data, hm_size);
-
-                               hms[i] = new FixedHeightmap(master_hm, p2d+v2s16(x,y), hm_d);
-                               hms[i]->deSerialize(*data, version);
-                               i++;
-                       }
-               }
-       }
-
-       /*
-               Read objects
-       */
-
-       core::map<v3s16, u8> *objects = new core::map<v3s16, u8>;
-
-       if(version >= 5)
-       {
-               u8 b[2];
-               is.read((char*)b, 2);
-               u16 object_count = readU16(b);
-
-               for(u16 i=0; i<object_count; i++)
-               {
-                       u8 b[7];
-                       is.read((char*)b, 7);
-                       v3s16 p = readV3S16(&b[0]);
-                       u8 d = b[6];
-                       objects->insert(p, d);
-               }
-       }
        
        /*
                Get or create sector
@@ -566,48 +214,29 @@ ServerMapSector* ServerMapSector::deSerialize(
 
        ServerMapSector *sector = NULL;
 
-       core::map<v2s16, MapSector*>::Node *n = sectors.find(p2d);
+       std::map<v2s16, MapSector*>::iterator n = sectors.find(p2d);
 
-       if(n != NULL)
+       if(n != sectors.end())
        {
-               dstream<<"deSerializing existent sectors not supported "
+               dstream<<"WARNING: deSerializing existent sectors not supported "
                                "at the moment, because code hasn't been tested."
                                <<std::endl;
-               assert(0);
-               // NOTE: At least hm_split mismatch would have to be checked
-               
-               //sector = n->getValue();
+
+               MapSector *sector = n->second;
+               assert(sector->getId() == MAPSECTOR_SERVER);
+               return (ServerMapSector*)sector;
        }
        else
        {
-               sector = new ServerMapSector(parent, p2d, hm_split);
-               sectors.insert(p2d, sector);
+               sector = new ServerMapSector(parent, p2d, gamedef);
+               sectors[p2d] = sector;
        }
 
        /*
                Set stuff in sector
        */
 
-       // Set heightmaps
-       
-       sector->m_hm_split = hm_split;
-
-       u16 hm_count = hm_split * hm_split;
-
-       for(u16 i=0; i<hm_count; i++)
-       {
-               // Set (or change) heightmap
-               FixedHeightmap *oldhm = sector->m_heightmaps[i];
-               sector->m_heightmaps[i] = hms[i];
-               if(oldhm != NULL)
-                       delete oldhm;
-       }
-       
-       // Set (or change) objects
-       core::map<v3s16, u8> *oldfo = sector->m_objects;
-       sector->m_objects = objects;
-       if(oldfo)
-               delete oldfo;
+       // Nothing here
 
        return sector;
 }
@@ -617,8 +246,8 @@ ServerMapSector* ServerMapSector::deSerialize(
        ClientMapSector
 */
 
-ClientMapSector::ClientMapSector(NodeContainer *parent, v2s16 pos):
-               MapSector(parent, pos)
+ClientMapSector::ClientMapSector(Map *parent, v2s16 pos, IGameDef *gamedef):
+               MapSector(parent, pos, gamedef)
 {
 }
 
@@ -626,53 +255,6 @@ ClientMapSector::~ClientMapSector()
 {
 }
 
-void ClientMapSector::deSerialize(std::istream &is)
-{
-       /*
-               [0] u8 serialization version
-               [1] s16 corners[0]
-               [3] s16 corners[1]
-               [5] s16 corners[2]
-               [7] s16 corners[3]
-               size = 9
-               
-               In which corners are in these positions
-               v2s16(0,0),
-               v2s16(1,0),
-               v2s16(1,1),
-               v2s16(0,1),
-       */
-       
-       // Read version
-       u8 version = SER_FMT_VER_INVALID;
-       is.read((char*)&version, 1);
-       
-       if(!ser_ver_supported(version))
-               throw VersionMismatchException("ERROR: MapSector format not supported");
-       if(version <= 7)
-               throw VersionMismatchException("ERROR: MapSector format not supported");
-       
-       u8 buf[2];
-       
-       // Read corners
-       is.read((char*)buf, 2);
-       s16 c0 = readU16(buf);
-       is.read((char*)buf, 2);
-       s16 c1 = readU16(buf);
-       is.read((char*)buf, 2);
-       s16 c2 = readU16(buf);
-       is.read((char*)buf, 2);
-       s16 c3 = readU16(buf);
-       
-       /*
-               Set stuff in sector
-       */
-       
-       m_corners[0] = c0;
-       m_corners[1] = c1;
-       m_corners[2] = c2;
-       m_corners[3] = c3;
-}
 #endif // !SERVER
 
 //END